So, when I got back from GenCon, John said something. I don't remember exactly what it was, but next thing I knew I was writing his blog post for him. Now that I think about it, I'm pretty sure I was taking a drink at the time. Anyhow, I've been asked a million questions about my work developing...
John's on vacation, and can't do "Chambers of Love" this week. Ethan's neck-deep in Geist . I haven't done a non-Monday Meeting blog in forever. There are all sorts of reasons, but the reality of it is that we spun the chamber, and the bullet that came up had my name on it....
Ethan's column about experimentation got matt and I talking, and he suggested that I might want to write about some of the other upcoming experiments that we're doing. Since alternative products is something of a petri dish for our RPG experiments right now, it sounded like a good idea, so I...
The previous eighteen columns were all originally posted on our LiveJournal, and then edited and revised for reposting on RPGLife, which were then reposted here. In the process of posting them to RPGLife, one column was skipped because it was extremely topical (an inside look in a product that has since...
Note: Our print-on-demand program is currently on hold, but at this point our goals with that program once we restart it haven't changed much, so a lot of this column is still valid. I've tried to revise it to be current. Back in the old days, when dinosaurs ruled the world, roleplaying games...
This isn't a double-post, and Ethan hasn't suddenly grown long curly hair. The idea behind this column has always been that other developers would "guest star" in Behind the Lines, and a LiveJournal question about how Mind's Eye Theatre players differ from tabletop players allowed...