Crabbadon:The Key Initiation (Tier 2 opt-in merit) doesn't seem to have any use any more.
MrPrim:- The precise penalty for what Resurrection fluctuates throughout the book: I've seen: Lower Psyche by 1, Lower Max Synergy by 1, and Lower Max Synergy by 2. I know the last one is what it says in the Resurrection section and the one we're meant to use, I thought I should mention the fluctuation.
JNewman: MrPrim:- The precise penalty for what Resurrection fluctuates throughout the book: I've seen: Lower Psyche by 1, Lower Max Synergy by 1, and Lower Max Synergy by 2. I know the last one is what it says in the Resurrection section and the one we're meant to use, I thought I should mention the fluctuation.The penalty listed on p. 174 is the correct one (lose a point of Synergy, maximum Synergy reduced by two).
Haunters: Crabbadon:The Key Initiation (Tier 2 opt-in merit) doesn't seem to have any use any more. I concur.
GoldMatenes:This may already have been mentioned, but the search function is unforgiving. The Second Appendix refers to characters as having the 'Hex' Manifestation several times. p298, 301, 303. The only other reference to Hex in the book is as a Krewe position on page 29.
ravengode:Pg 143 - The Rage
ravengode:Pg 120 - The Stillness Boneyard
ravengode:Pg 173 - Under Last Resort
ravengode:Pg 143 - The Rage says that at lvl 2 that the damage may be lethal or bashing. On the same pg The Passion Rage says that it only does bashing. Which is it?
ravengode:Pg 173 - Under Last Resort it describes cold blooded murder as a synergy loss (automatic) yet doesn't explain that under the Synergy section on pg 83. I would ask why this is an automatic loss, or rather a loss at all given the nature of Sin-eaters, especially of the Reaper Archtype?
GoldMatenes: ravengode:Pg 173 - Under Last Resort Cold blooded and cruel murder is an auto Synergy loss at ANY level. Not killing an enemy, not self-defense, random, incidental murder.