Alabaster Xnight: Shock:or have them them become Immortals This, most of the methods for immortality are discoverable and who'd spend all that time trying to earn something and only want a short run at it? Shock:Or kill them all and make them vamps! Vampires, while not difficult type of immortality is a total rip off for a Promethean, You can't really choose to be a Mage, though a Toaist Alchemist from Second sights seems doable, and damn appropriate given the previous line of study.
Shock:or have them them become Immortals
Shock:Or kill them all and make them vamps!
Shock: the Redeemed are for all intents and purposes, mortal and thus they have the capability to become any and all supernatural splats in WoD again.
Shock:the Redeemed are for all intents and purposes, mortal and thus they have the capability to become any and all supernatural splats in WoD again.
Dataweaver: But IMHO, going supernatural at all runs counter to the premise of the New Dawn, in that being a natural human being is the whole point of the exercise, and is something that should only be done as the exception to the rule. For the most part, the Redeemed should spend at least some time as a mortal; and the focus of "now what?" shouldn't be "which supernatural type should I become next?", but rather "what am I going to do with my mortality?"
Michael S:And they lived happily ever after. Seriously, why not?
Sparketh:Or kill them all and make them vamps! Or kill them all and make them geists!Or have some True Fae drag them off to Arcadia and unite the group years later. Perhaps there was enough wolf blood (or even pieces) in those corpses to make them wolf blooded upon redemption. Shortly afterwards, they experience the first change. There are endless possibilities really. Talk to your group about what they want.
Alexander the Great
Dataweaver:That said, I can think of a few playable exceptions to this - as long as they remain exceptions: The Redeemed tries to live the life of an ordinary human, and for whatever reason ends up regretting taking that final step and becoming mortal. Now he seeks a means of becoming "special" again. Possible routes, besides the lesser templates, would be Vampire or Changeling, as these can be acquired by approaching the appropriate party and convincing him, her, or it to take you in. The Redeemed concludes that the human condition is "merely" another waypoint on his still ongoing Pilgrimage, and continues to seek to better himself spiritually. As indicated in a previous post, this could lead to taking up the Taoist Alchemist tradition; and it would be thematically appropriate for such a Redeemed to Awaken, as he would likely view the Mage quest for Gnosis as a natural extension of his still-ongoing Pilgrimage. Alternately, he may develop (or retain, if he ever followed the Refinement of Pyros in his prior existence) a fascination with the Divine Fire, leading him either down the path of the mad scientist or down the path of the mortal alchemist. He may even end up seeking to become a demiurge. He doesn't want to become supernatural again. But the tragedy of the World of Darkness is that sometimes there are creatures who don't care what you want, and who may transform you against your will. Again, the vampires and changelings are viable routes for this; but so are Sin-Eaters. And don't forget that the Redeemed are the only mortals who can become Prometheans. (This also applies to the first option.) Similar to the prior item, the Redeemed is quite satisfied with being a mortal. However, he has been burned once too often by the foes of the New Dawn to live and let live, and now takes up a Vigil against Pandorans and Centimani. (Alternately, an old foe follows him into his new life, and he's drawn back into the conflict against his will; or some other monster intrudes on his life, and triggers his enmity for having "ruined his reward".) Like Calogero from the Water of Life, the Redeemed returns to his former Promethean brethren in order to help them across the finish line. Reasons 3, 5, and 6 will usually leave the Redeemed as a mortal, but can still draw him or her back into the Promethean world - which makes them viable options if the player wants to continue with the same character after the New Dawn has played out.
Armidale Cheiron: Michael S: vhurka:What happens to these guys after the pilgrimage is over? And they lived happily ever after. Seriously, why not? Or we could go with a more depressing alternative... The Prommie becomes Redeemed but finds that he is not cut out for society yet. He's spent years or even decades avoiding too much interaction with humans, which makes him slightly "socially backward." He doesn't have any documents to give him a 'legitimate' identity - no bank cards, no birth certificate, no driver license. He doesn't have any money, or if he does he doesn't have enough (or the accompanying documentation necessary) to be given a rental apartment. And he has no qualifications from university or any after-school training (eg. plumbing or mechanic). So what happens? He ends up on the streets, begging for scraps to avoid dying. Then winter comes about, and without that iron constitution he used to have, he starts to get sick from the cold of the alleyways and the streets. He can't afford to go to the doctor, so he gets worse every day. Eventually he falls asleep in an alleyway one night, too sick from the cold. He doesn't wake up. And there's what is more likely to happen to a Redeemed.
Michael S: vhurka:What happens to these guys after the pilgrimage is over? And they lived happily ever after. Seriously, why not?
vhurka:What happens to these guys after the pilgrimage is over?