falco1029:Curse: Kinfolk, having parents of both Awakened and Uratha heritage, are always Wolfblooded. Mechanically, this means that merit must be purchased alongside this dynasty, and the drawbacks inherent with it are applied to the Proximi of this lineage. However, the Thyrsus blood lingering in their system increases the drawbacks due to the odd spiritual energies mingling in their blood; they count as a wolf blooded of one dot higher when determining drawbacks (Except for rage, since that is only affected by their werewolf blood)- for 5 dot wolf blooded, this causes them to receive an additional -1 to resist derangements, and a -1 penalty to resist being affected by spirit numina.
falco1029:Blessings: Spirit- Exorcist's Eye (*), Second Sight (*), Spirit Tongue (*), Gossamer Touch (**), Lesser Spirit Summons (**), Control Spirit (***), Harm Spirit (***), Numinous Shield (***). Life- Cleanse the Body (*), Self Healing (**), Honing the Form (***), Transform Self (***), Shapechanging (****), Death- Speak with the Dead (*), Forces- NightSight (*)
rickayelm:I think that an appropriate curse for this Dynasty would be to lose access to thaumaturge and psychic merits. As it stands they can have all the benefits of being wolf-blooded, the blessings of the proximi, thaumaturge merits, and psychic merits. Maybe state that the werewolf blood within them makes it impossible to use lesser human magic.
rickayelm:To get the level of the blessing you take the level of the rote and add 1, there are no level one blessings. This also means that you have to many blessings because each dynasty only gets access to thirty levels of blessings.
falco1029:That's how much the merit costs. The level of the blessing is still equivelant to the level of the spell
rickayelm: I think that an appropriate curse for this Dynasty would be to lose access to thaumaturge and psychic merits. As it stands they can have all the benefits of being wolf-blooded, the blessings of the proximi, thaumaturge merits, and psychic merits. Maybe state that the werewolf blood within them makes it impossible to use lesser human magic.
rickayelm: To get the level of the blessing you take the level of the rote and add 1, there are no level one blessings. This also means that you have to many blessings because each dynasty only gets access to thirty levels of blessings.
Blunt Vorpal:I find this a little confusing here. Proximi need their starting merit points to purchase blessings- forcing them to buy an additional merit robs them of a lot of options. Not to mention that the wolf-blooded merit's blessings are a bit redundant in the face of a proximi's blessing (see below). What happens when a starting Proximi buys the five-dot version of Wolf-blooded instead? There'd be no "curse" associated with this dynasty. Can you take one of the lower dot versions of the Wolf-blooded merit? -EDIT- Most curses seem to be on the order of a Vampire curse - no 10-again, 1's subtract on a variety of rolls, inability to tell the truth, etc. Just having -1 to resist derangements from shocking things (which can be rare) and a -1 to numina (offset by Numinous Shield) is rather on the weak side. Not to mention that counter-thematic: the -1 to derangements reflects a wolf-blooded's ability to see scary things (spirits and werewolves), yet be powerless before them. The WB are supposed to be frightened, little sheep with scary wolves fighting over them. Proximi dynasties, by definition, are not powerless cattle. -END EDIT-