goldwillow:Re: Inferno What setting is this from? It's not one of the Hunter books I know of. Is it generally viewed as compatible?
wolfman1911: Besides, it doesn't bother you that the guy can call up demons from Hell and order them to do his bidding but you wonder about the rightness of raising zombies? How about this, zombies that are raised by your command and completely subsumed by your will aren't going to run amok without you micromanaging them, they will. . .kinda stand there and rot. Demons, on the other hand. . .
C.s. Wright:Calling Forth the Pit is great for flavour, as are Familiar and Gaze of the Penitent. One problem with Calling, however, is that it takes a full minute per roll. Therefore, the problem I have had is that of 20 rounds of a demon wacking on myself and the rest of the party by simply not actively resisting the attempted banishment. So, unless we're reading something wrong, it is entirely useless unless you also take the Shackles castigation to imprison the demon before you try to banish it. As long as we're on the subject, can anyone clarify the mechanics of Calling Forth the Pit for us? We assumed that the demon could choose to resist or not. ... if you need to imprison it first, then you're talking 2 of your 5 total castigations and 3 levels of lethal damage just for something less effective than tossing holy water at it. The problem would also seem to exist with exorcism, which would be even worse at 5 minutes per roll.
Christiangoth:First off, even if it was forced to resist, the demon would still be able to act normally. Resistance rolls are generally reflexive. For this reason, I take the demon to be resisting and acting.
C.s. Wright:So the question is also can the demon act normally if it is engaged in a battle of wills to resist being banished? And if not, can it ignore the Lucifuge for the 20 rounds (1 minute) necessary to make/complete the first roll and simply open up a can of demonic whup-ass on the party?
C.s. Wright:One problem with Calling, however, is that it takes a full minute per roll. Therefore, the problem I have had is that of 20 rounds of a demon wacking on myself and the rest of the party by simply not actively resisting the attempted banishment. So, unless we're reading something wrong, it is entirely useless unless you also take the Shackles castigation to imprison the demon before you try to banish it.
C.s. Wright:As long as we're on the subject, can anyone clarify the mechanics of Calling Forth the Pit for us? We assumed that the demon could choose to resist or not. If not, then it has 20 rounds to slaughter us all before my first roll is even made. If it is forced to spend its actions resisting, then the party has 20 rounds of beating the crap out of it before our first roll is made/complete.
C.s. Wright:So the question is, why would any demon not either switch into melee mode or simply flee?
C.s. Wright:And if you need to imprison it first, then you're talking 2 of your 5 total castigations and 3 levels of lethal damage just for something less effective than tossing holy water at it.
C.s. Wright:The problem would also seem to exist with exorcism, which would be even worse at 5 minutes per roll.So, any advice on if we're interpreting things wrong? Suggestions on house ruling it if we're interpeting things correctly?