mplindustries:I've always ruled Claws of the Wild to ignore armor and durability. Frankly, I see it almost as necessary, since Gangrel are such crappy combat characters anyway.
Ophidimancer:Really? I've found them quite decent in combat.
mplindustries:Claws only make you 1 die better at dealing damage (and probably 0, since, you know, knives exist). If you were going to lose before, you're still going to lose now. The only thing different is that your enemy is going to have to spend 5 times as much blood to heal after he kills you. Its just a deterrant. When those claws come out, some vampires, even your clear betters, are not going to want to deal with that hassle. Oh, and climbing can help you run away, too.
Ophidimancer:The way I generally find it works is that the points of aggravated damage start coming in (with the requisite description of the flesh blackening and peeling back from the wound, as it's written in The Blood) and combatants freak out and try to run away since I generally don't have characters that fight to the death in every combat. Vigor is nasty in combat, I do admit, especially in grapples, but there's just something about the sheer nastiness of aggravated damage. I guess you're right, it's a deterrent, but I guess think deterrence is an effective combat tactic as well. Your guy with Vigor is going to still be doing Lethal at the most if he has a knife. Sure it mechanically can make you dead, but it's healable with a reflexive action and it's just not as painful.
mplindustries:If two characters have the same stats, but one has Vigor 3 and one has Protean 3, unless the Vigor guy gives up because he doesn't want to deal with aggravated, he'll have 3 more dice every round than the other guy. If the thing gets into a grapple, it becomes a 6 point swing because he'll have 3 more dice and you'll have 3 less.
mplindustries:Protean doesn't make you better at winning the way other disciplines do, it makes you different at winning.
mplindustries:I've always ruled Claws of the Wild to ignore armor and durability.
mplindustries:Level 3: Claws only make you 1 die better at dealing damage (and probably 0, since, you know, knives exist). If you were going to lose before, you're still going to lose now.
urdinaran:And another thing, there are NO Fighting Styles that work with claws.
mplindustries:Daeva and Nosferatu get Vigor, which is far and away, the best combat power around (and Daeva even get Celerity, as well).