Vittek:I don't really consider wraiths to be spirits. All Gifts that work only on spirits, like Spirit Speech, Call to Duty, Name the Spirit, and so on, DON'T work on Wraiths. All Gifts that would work on humans, spirits, fomori and so on (most attack Gifts and much more), plus fangs and claws, work just quite well. Oh, and all Rites that work only on spirits, like Summoning, Binding, Fetish, would not work on a Wraith.
EndersReturn: Slayers in Houses of the Fallen they actually created the Dark Umbra and allowed for Relics to exist. Also Charon is a Fallen in DtF but they mention that the Charon that saved Stygia in End of Empire(I think thats the name) was a Wraith and not a Fallen.
Nerhesi:That advantage is negated considering Forces, Time, Correspondence & Matter do not function at all in the low umbra (which logically means, you can't use that affect regardless of which side you are on). So now looking or divining for wraiths. You basically have to be carrying your arsenal on you.
JustJohn...again:That's not entirely accurate -- Forces can still work in the Low Umbra (particularly the Shadowlands), as can Corrospondence and Time (though they usually have a +1 difficulty, per the Mage books, with worse modifiers given any flares in the Maelstrom, and Corrospondence can only be used to traverse areas in the same layer of the Low Umbra -- I recall a couple rotes where a mage specifically needed Corrospondence to get to/from a Shadowland location if it didn't sync up with the physical world locale where the character was,
Nerhesi: JustJohn...again:That's not entirely accurate -- Forces can still work in the Low Umbra (particularly the Shadowlands), as can Corrospondence and Time (though they usually have a +1 difficulty, per the Mage books, with worse modifiers given any flares in the Maelstrom, and Corrospondence can only be used to traverse areas in the same layer of the Low Umbra -- I recall a couple rotes where a mage specifically needed Corrospondence to get to/from a Shadowland location if it didn't sync up with the physical world locale where the character was, Unfortunately, there are more than a few rotes in mages books that simply do not/cannot function. This most flagrant examples are the ones dealing with the lower umbra, where hopeful but incorrect rotes are using correspondence and/or forces for example. The rules for sphere not working in the lower umbra are found in the Book of Mirrors. Sphere that do not function at all: Matter Forces Correspondence Time Spheres that are always vulgar Life Prime Entropy is a -minus something difficulty. I do not know the page number in the book of mirrors off the top of my head :( Sam W.
Re-read my post, and realized I should have clarified a couple of things (so mea culpa on my part, as that only spurs more misperceptions...)
First off: The Book of Mirrors is valid within its context; other books state alternate rules, and BoM was itself partially invalidated by Revised and other rules, though admittedly that is a matter of setting and circumstances.
Forces is applicable in/to the Shadowlands/Penumbral realms (my original statement wasn't concise enough on that point and I didn't edit my term usage - my bad); it doesn't readily apply in the deeper reaches as the actual manifestation of "forces" simply doesn't exist. However, as with Corrospondence and Time, it cannot affect things "cross-gauntlet" without accompanying use of Spirit; that is, to clarify, Corrospondence cannot scry into the Low Umbra(e) without using Spirit 1/2, as appropriate, though if already in the Shadowlands, Corrospondence can be used to "get around" spatially, thought not by degrees of dimensional level -- you can use it to teleport from the "street" to the top of a "building" across the "city", but not to "descend" into deeper parts of the Low Umbra (deeper than the Shadowlands, for example, without conjuntionally using Spirit and/or Entropy as appropriate). Time may affect a Penumbral target within the targeted spot, but not normally without at least a conjunctional Spirit 2 Effect, unless the caster is already in the Penumbra/Shadowlands, and then it has a +1 difficulty. There are some exceptions to this general precept (such as being able to disperse a wraith in the Shadowlands/Penumbra with a simple Forces effect, the same way a random bullet or thrown baseball could, for example), but that's the general gist of things. Matter is a no-go for general purposes, unless "matter" itself is transposed into the Umbra, which is uncommon, but not unheard of, especially in Mummy cross-overs, but that is an exception, certainly, and not the general rule. Hopefully that cleared up my previous post, at least a little bit. And, of course, I should have closed with the ever important reference to the Golden Rule, not simply that you can have the world be as you want it to be, but you can certainly use whatever rules from whatever editions that you may want to use, and cross-pollenate said rules, as well. EDIT: Dammit... I did it again! Meant to post some examples/references, and now I am not near my livingroom books... but off the top of my head: The Infinite Tapestry (re)defines and clarifies the use of Corrospondence, Time, and Forces for all parts of the Umbra (in the first forum, the books reference to Matter was corrected via errata to be Forces); several books in Mage 2nd (both before and after Book of Worlds) have rotes that involve Correspondence in the Low Umbra; when the rules for warp effects were given in Revised books, and examples given, the specific example of Forces being used in the Low Umbra to protect the character from "X" was used. While I generally loved Phil Brucato's take/guidance on Mage, this was a case where he had definitely dropped the ball from a metaphysical POV -- I had commented back in the day to my friends that both Book of Worlds and Book of Mirrors (which just restated BoW in this case) were off track in this regard, and that they would probably course correct this in later books/editions... which they did, after Phil left. But again, Golden Rule trumps all... though it is good to understand the underlying reasoning behind why "xyz" does (or does not) make sense in general... blah...
Zakariya Bey:most other Kindred have no way of interacting with, affecting or even perceiving Wraiths. Which means that 99% of the time Wraiths are never going to even interact with them in the first place.
Zakariya Bey: Anyone who doesn't specialize in ghost-calling are going to be kinda screwed.
Possessed:The Tremere have wards against wraiths but thats about it since I seem to remember that Spirit Control would work only on Wyrm-tainted spirits not wraiths meaning that it reaches to the Penumbra not the low.
That is correct. Spirit Thaumaturgy affects/interacts the Penumbra/Middle Umbra, not the Shadowlands/Low Umbra. Reminds me of an ST who was running in a setting where he made no "dimensional" distinctions in terms of Cosmology (i.e. "the Spirit Realm" was just one unified reality). This would have been fine, except that he really didn't grasp the ramifications of that in terms of running WoD/ the shift in metaphysical thought necessary to do that, so one of my fellow players and I just kind of periodically side-glanced each other when the ST would have to question why "xyz" was stated the way it was in book "X". He just didn't get it, even when we tried to gently explain to him that his idea was fine, as such, but if he was going to run things that way, he would have to really wing alot of things, as the books operate on a completely different level, and he wouldn't be able to use many of the rules presented without creating certain meta-problems. He didn't understand that. There was a whole lot of covert side-glancing after that... EDIT: Should clarify further -- Spirit Thaumaturgy wasn't *expressly* limited to Wyrm-tainted Mid-Umbral spirits, but those types of spirits were often drawn to the vampire, naturally, due to the vampire's intrinsic nature. (As a metaphysical sidenote, it is still interesting to note how, if "arbitrarily tossed" into the Umbra (without direct intent or mystical "stability"), vampires naturally gravitate "down" into the Shadowlands, much as how Garou gravitate to the Middle Umbra, and Mages to the High Umbra... not directly relevant, but very telling in its own way, as it carries certain subtle metaphysical ramifications...)