WyrdHamster:I would add only one option: Dramatic Failure if rolled X 1's. For example, I use house rule that Dramatic Failure could come if you roll 50%+ of dices are 1's, without "subtracting success". Rolls like "`1,2,1,5" are Dramatic Failures, but rolls like "1,2,9,5" aren't, cause you got the needed one success to not get DF. Would love to see this option. ;]
WyrdHamster:Oh, and when I choose, for example, Target Success 8, it rolls for me until I got 7(!!!). It's always 1 lower than needed threshold.
WyrdHamster:Also, It would be nice if you give "Basic Dice Pool" field, as it's limiting number of rolls you can have. For example, I have character that have Basic Dice Pool ( Attribute + Skill, Arcana + Gnosis, etc. ) about 7, so I can roll only 7 times, and must be okay with this resolution, either it is or not okay for me.
teloric: I am not sure exactly what you are asking for here, the "rolls to accomplish" option already lets you pick how many maximum rolls to use, I am not sure how what you are asking for is different. Please try to explain it for me in different words
Cava:Could someone explain the "Exploding Dice" to me? I don't play Mage myself...
Cava:And would it be possible to turn off the "x Again Slider" and instead make 10s simply count as 2 successes? I am about to start a Scion game and that seems to how things work there.
Cava:Maybe some big red letters to notify if we manage to get 0 (zero) successes and one or more 1s? That count as a critical failure in our Scion game :)