septembervirgin: MisterShifter:You'll "level" up like every other MMO.. maybe you'll train specific skills like SWG did originally or like EVE does.. but it won't be like playing a Table Top game on a computer.. Dream a little dream? MisterShifter, it's not going to work by levels nor by training specific skills. I can tell you right now..
MisterShifter:You'll "level" up like every other MMO.. maybe you'll train specific skills like SWG did originally or like EVE does.. but it won't be like playing a Table Top game on a computer..
MisterShifter:Fact.. characters in MMO's "Level" through combat and quests..
MisterShifter:Fact.. the VAST.. VAST.. majority of WoW players are "Casual Gamers".. grinding hasn't hurt their numbers..
MisterShifter:Fact.. the more complex you make the advancement system.. the less likely you are to succeed..
MisterShifter:You need a good dose of reality.. WW and CCP are not making a MMO to cater to the couple hundred thousand White Wolf(and don't kid yourself into thinking they print of sell millions of copies of anything).. They are making an MMO to appeal to the much larger NON-WoD audience in the hopes of drawing them INTO the WoD..
MisterShifter:Stop right there.. unless you are on the Dev team.. you can NOT tell me anything.. you can make a haphazard guess based on what you WANT..
MisterShifter: septembervirgin: MisterShifter:You'll "level" up like every other MMO.. maybe you'll train specific skills like SWG did originally or like EVE does.. but it won't be like playing a Table Top game on a computer.. Dream a little dream? MisterShifter, it's not going to work by levels nor by training specific skills. I can tell you right now.. SNIP Stop right there.. unless you are on the Dev team.. you can NOT tell me anything.. you can make a haphazard guess based on what you WANT.. Fact.. characters in MMO's "Level" through combat and quests.. Fact.. the VAST.. VAST.. majority of WoW players are "Casual Gamers".. grinding hasn't hurt their numbers.. Fact.. the more complex you make the advancement system.. the less likely you are to succeed.. You need a good dose of reality.. WW and CCP are not making a MMO to cater to the couple hundred thousand White Wolf(and don't kid yourself into thinking they print of sell millions of copies of anything).. They are making an MMO to appeal to the much larger NON-WoD audience in the hopes of drawing them INTO the WoD.. so the more "insider" stuff you tack on, the less likely you are to attact non-WoD players.. so making a "hefty rulebook".. aka.. reprinting half the WoD books.. is counter-productive.. In MMO design, it's better to err on the side of simplicty then complexity.. you also do not want to build in artifical stop gaps into your gameplay.. namely by making "questing" dependant on Player involvement.. The more you want it to simply be a Table Top game on a computer, the more you're going to be disappointed.. Talking about what you'd LIKE is fine.. but don't get your hopes up.. I'd like to see the game follow the EVE mold, have one big server.. have it be a giant city and have each "super" have it's own territory.. and then through quests and consensual(optional) PVP allow the territory each group controls to expand, but never farther then the edge of the original starting area..
thecapopriest:It's just foolish to think that a company would not use anything that they already have that works (other than the name) to risk making a game based on others success, such as wow, especially when that company has a strangle hold on regular mmorpgs, so the only rational choice is to go with what you know works and don't be a direct competitor of the powerhouse. Anything else and they would have had to get some stupid investors to go with that idea.
brokentool:what about day and night change? vampires are the only race that's totally dependent on the day/night cycle, so how do you think this is going to be handled? with a perpetual night, like in bloodlines [and idea, which i don't like, although i know it's impossible to have a real cycle - like, you log in to play a little and it turns out it's going to be daytime for 4 more real hours, so your vampire character is unplayable], or what?
Azenogoth:I would offer that the latest Shadowrun computer game contradicts your opinion.