vhurka:I was flipping through Promethean the other day, and it just occured to me: What happens to these guys after the pilgrimage is over? I mean, yes, they get their souls back, and they're human again, and that's all very well and good, but what do they do with their now-human lives? Is this talked about in any of the books?
Michael S: vhurka:What happens to these guys after the pilgrimage is over? And they lived happily ever after. Seriously, why not?
vhurka:What happens to these guys after the pilgrimage is over?
Armidale Cheiron: Michael S: vhurka:What happens to these guys after the pilgrimage is over? And they lived happily ever after. Seriously, why not? Or we could go with a more depressing alternative... The Prommie becomes Redeemed but finds that he is not cut out for society yet. He's spent years or even decades avoiding too much interaction with humans, which makes him slightly "socially backward." He doesn't have any documents to give him a 'legitimate' identity - no bank cards, no birth certificate, no driver license. He doesn't have any money, or if he does he doesn't have enough (or the accompanying documentation necessary) to be given a rental apartment. And he has no qualifications from university or any after-school training (eg. plumbing or mechanic). So what happens? He ends up on the streets, begging for scraps to avoid dying. Then winter comes about, and without that iron constitution he used to have, he starts to get sick from the cold of the alleyways and the streets. He can't afford to go to the doctor, so he gets worse every day. Eventually he falls asleep in an alleyway one night, too sick from the cold. He doesn't wake up. And there's what is more likely to happen to a Redeemed.
vhurka:I was just curious about what an NPC promethean would do and how they would react to becoming mortal. I can't imagine it would be easy to adapt to.
cobrawax:Couldn't they just forge an I.D?
Dataweaver:But setting that aside for the moment, consider the Archetypes from Geist. There, the idea is that your character has had a life-altering experience (i.e., death, or a near-death experience). The Archetype represents how the character responded to it. The New Dawn is every bit as much of a life-changing experience as Geist's near-death experiences are, and would likely trigger similar responses.
Sparketh:If they are in the US, their soul didn't come with a SSN, a high school diploma, or a working knowledge of how to deal with the DMV.
ChaosWolf:Most ordinary mortals can't understand the DMV.
Shock:or have them them become Immortals
Shock:Or kill them all and make them vamps!
Alabaster Xnight: This, most of the methods for immortality are discoverable and who'd spend all that time trying to earn something and only want a short run at it?
Alabaster Xnight: You can't really choose to be a Mage, though a Toaist Alchemist from Second sights seems doable, and damn appropriate given the previous line of study.