Angrydead:I'm glad to see somebody else noticed the large amount of bloodlines paradox mrGone
Angrydead:but on the bright side they do make it very easy to transfer the mechanics of reqiem over to Masquerade setting by copy and pasting diciplines.
Mr Gone: But yea, you can port the setting of Masquerade over without alot of trouble.
Mr Gone:Of course, they are all optional...but still..
But yea, you can port the setting of Masquerade over without alot of trouble.
Angrydead: decimated
Mr Gone: Angrydead:I'm glad to see somebody else noticed the large amount of bloodlines paradox mrGone Yea, I noticed it when I started having to do all the sheets for them. Then I was like "Hey, I thought we were cutting down..." LOL.
I was just thinking about this post and I came to a conclusion, why? I mean, if you are playing nWoD and you like it, why would you want to be “sold” on oWoD? It all comes down to taste anyway.
I am not saying stay away from it or trying to sound like an a$$ or anything, but all I am saying is that if you like the new on, then stick with it. The differences in the two games are like daylight and dark. Their settings are vastly different, the meta-plot is totally different and even the mechanics of the game are different.
I happen to like oWoD better, not because of some nostalgic reflections of times from my past, or some foolhardy, headstrong stubborn streak that I just will not change. I have played both game settings. All 3 of the basic games in the nWoD, Vampire, Werewolf and Mage, and I have to say, I had almost no fun with them.
Now I will admit that I was resistant to D&D 3rd edition for a while, but after I played it, I had fun with it, then I liked it. I still liked 2nd better, but I was able to enjoy 3rd for what it was and how they tried to make it more accessible to other people. 4th is a different story, it just sucks. If I wanted to play a miniature game, with very little role-playing with greatly restricted characters, I would play Necromunda, which I don’t.
If you really want to try it, then get the PDF books, there cheap and easy to find, compared to the original hardbacks, and just give them a read, better yet if you do not want to spend money on books for a game you do not think you will like, then find a group or an online game and just give it a try.
BloodKnarledFur:I was just thinking about this post and I came to a conclusion, why? I mean, if you are playing nWoD and you like it, why would you want to be “sold” on oWoD?
JimB:Similarly, I either haven't noticed or have forgotten any responses that tried to sell the original poster on the game. All I remember is people saying, "The NWoD sucks" or "The OWoD is better because I have more fun with it."
Darck Child:Pardon?
JimB:I said, "I either don't remember or didn't notice anyone selling him."
Darck Child:Fair enough, I'm sorry.
Zeev: Mr Gone: Angrydead:I'm glad to see somebody else noticed the large amount of bloodlines paradox mrGone Yea, I noticed it when I started having to do all the sheets for them. Then I was like "Hey, I thought we were cutting down..." LOL. I never really got the impression there were going to be less Bloodlines in the nWOD. I kinda figures that VtR had rules, both IC and OOC, for making them somewhat implied there would be a lot of them available for use. Of course, there are a ton of them in print, but that does include a full book of fan written ones. Even if it adds to the glut, it's still cool.
Hod:In fact, one of my major gripes is with the percieved notion that in oWoD everything is set in stone by the developers. To me, it never seemed that way. Every time I got a new book, I would read through it, keep the parts I thought was cool/fitted my story, and toss the rest.