Major totoro:The King truly loves the Queen, although she only married him for political reasons, which he knows and gives him a strong drive to do ANYTHING in order to keep their position.
Major totoro:The King of Winter is a senile old man, with a small amount of followers and little respect in the Freehold. Little known fact, his senility didn't developed naturally, but was intentionally caused
Major totoro:the Old King of Autumn, now deprived from his old power, walks the streets as a vagrant, long lost his faith in recovering his beloved (adopted) daughter.
Major totoro:There is also a local Goblin Market, location not decided yet, secretly run by a Vampire, an ancient Ventrue
Major totoro:an ancient Ventrue with an addiction for Changeling blood
Major totoro:Although I am not a fan of crossovers between WoD games, this is a minor character that only serves as a nod to my VtR players in the group.
Major totoro:he third locale that I have assembled is a sort of refuge for the players, an old Inn on the woods called The Errant Gnome, run by a small Wizened (the so-called Gnome) cook, a pretty Fairest waitress and a Darkling pianist.
Mister Knightshade: Major totoro:The King truly loves the Queen, although she only married him for political reasons, which he knows and gives him a strong drive to do ANYTHING in order to keep their position. This setup is too typical. You can do better.
Mister Knightshade: I recommend combining these two ideas into one. There's no point in having two super-crazy guys in the setting, it will just get confusing. I recommend dropping the King of Autumn as a character, and fold his plot into the King of Winter's. This sets up a conflict between Spring/Summer and Autumn/Winter. I particularly like the image of the King of Winter being a vagrant as well as an unwitting cult leader.
Mister Knightshade:Then don't do it. Don't waste time on creating a pointless character.
Mister Knightshade:The idea of a refuge, is cool and I like the name. But play around more with the personalities of the inn. Right now, it's a by the numbers typical D&D tavern. You want more than that. Perhaps the gnome is actually an Oracle, and only pretends to be ordinary. Perhaps the waitress is as pretty and sweet as she seems, but must remove her face every night, moisturizing it in a special alchemical bath, or it dries up and cracks. Maybe the Darkling takes requests, but only if you pay him in the coins you get from those awful "ancient coins sets" you buy in museums.
Major totoro:I'm aware of that, but I think that's why I like it. The players have never played nor read CtL, and I think it's a nice, classical setup for the rulers of a Freehold, and a good way to introduce them to the game. I'm still open to suggestions about the matter, but I really like the basic idea of a King truly and deeply devoted to a Queen that's just there for compromise.
HuwJones:I would personally only rate it typical if the king is a moping puppy and the queen a cold bitch. And as you said, what is cliche depends on the audience. Consider perhaps how put another layer or twist in the relationship that the players can find out.
HuwJones:Perhaps the King is jaded and disillusioned with his emotional attachment and would be open to offers of fixing this flaw in his character.. unless of course his love is the result of some faerie magic to begin with?
Major totoro:Yeap, I was thinking that same thing. I'm thinking of replacing him with a Hobgoblin obsessed with Changelings, as he does not have the capability to dream, and seriously wants it. I'll be working more on this now.
Major totoro:For the pianist, I think he was the lost Queen of Autumn's lover. She fell in love with his music, and with him. They had some time of bliss together, and they had some great plans for the future of the freehold, but then she was mysteriously gone. He now sits and plays his music, right beside the forest they loved so much, awaiting the return of his loved one.
Major totoro:I'm still working on the gnome, but the concept of the place is that the Inn is the place where the characters who've lost their dreams, hopes or desires end up.
Major totoro: but she is ultimately a woman of passion... and some urges she cannot, and doesn't even intend to, resist.