Skari-dono:Perhaps the Other has a frailty that specifically bans him from not accepting a challange. Finding out about this little detail would be a lot of work, but plausable. Knowing that, the Chirurgeon challanged his Keeper for the right of his titles and names and whatnot and the Fae had to accept on the account of his ban. Then comes the hard part. To actually better the Other is seriously challanging in the mortal world and nigh-impossible in the Hedge or Arcadia, but it can be done. Doing so would require outsmarting the Gentry. You can't just say "fight me to the death" because the Fae would obviously win that challange. You can't challange the Gentry to something simple, because the Gentry can easily outdo anything simple. Here's what more research would come in handy. Finding that specific frailty of accepting challanges, the Lost might have found out that the Keeper can't stand the sight of blood (or can't cross it), hence the Chirurgeon. It can be anything really, if blood doesn't fit, like a line of salt or he can't stand on hallow ground, but we'll go with blood for now. The Chirurgeon challanges his Keeper to best him in getting a very specific item that is located at a very specific place. Sounding simple enough, and the Gentry can't turn down a challange, he accepts. Thing is, the Chirurgeon prepared the place beforehand, making sure the ground was covered in blood so that his Keeper couldn't enter. If the Lost worded his challange correctly, he could get away with it, essentially creating a challange that the Keeper could not win. Of course, the Keeper might think of something that might make it possible for him to win, but he wouldn't be able to pull it off unless he would know about the blood. At that moment, time would be slim as the Chirurgeon would not be far behind and could freely get to the item. I'm not saying it is a sure way to win a challange with the Fae, but it makes it more probable.
Cleverest of Things:The problem in this is that the Frailties of Keepers usually only apply to a single Actor. In this case, the Keeper would either switch Actors to one that can cross the blood, or send out a wisp-pack of water elementals and drudges to clean up the mess.
Skari-dono:Yeah, it's not perfect :-p But antother thing that might work, if we assume a Gentry could (and I think a Gentry can). Given the scenario I suggested, the Gentry wins the challange without anyone knowing and decides to do a little experiment. He disappears (probably into the Hedge) and the Chirurgeon suddenly has amazing powers nearly on par with the Others. Thinking he had beaten his Keeper and gotten the Fae's Titles and Names, what he doesn't know it that the Gentry actually gave the Chirurgeon the power and got out of his way. Why? Only the Gentry truly knows, but one reason might be to just see what would happen. At first, the Lost might be wary, it might be a trick. But then nothing happens, so one step at a time he starts using this power full on. Eventually, it draws attention, and the Chirurgeon gains enemies who are perhaps too frightened to come too close, or the Freehold gets too afraid of him. So the PCs get involved, try to stop things before they get out of hand. The Gentry allows the Chirurgeon to build up the power, learn how to use it, make enemies or just plain frighten the locals. Create some infamy. When the lone Lost is about to do something catastrophic to the frightened Freehold, the Gentry snaps his fingers and removes the power from the Chirurgeon, leaving him as volnurable as he was to begin with, perhaps even more so. The Freehold might think it is a trick, or that he might get his whammy back pretty soon, while the Fae sits and watches as the masses tear the Chirurgeon apart. Of course, you probably haven't envisioned it like this, but my point is the Keeper giving the Chirurgeon powers for no actual reason and then taking it away when the Lost actually needs it. Why? Damn if I know.
nothri: Cleverest of Things:The problem in this is that the Frailties of Keepers usually only apply to a single Actor. In this case, the Keeper would either switch Actors to one that can cross the blood, or send out a wisp-pack of water elementals and drudges to clean up the mess. Are we sure about this? What manifests a fraility exactly? Is it the specific Actor? Is it the Title? Or is it the True Fae? Just my personal opinion, perhaps, but I tend to assume its at worst option number two and at best option number 3. I think otherwise the whole concept becomes far, far too trivial to even warrant having.
Candystriped:The main one being - why would said Keeper accept the challenge when he already has his slave in the bag? (I'd considered having him - in his fear offer the slavery of his Motley too in his fear)If the Fae did accept, why would he bet everything on it?
Candystriped:I was also wondering if the fact that the NPC in particular is of German origin and is bilingual, would that give him an advantage in "Calling down the immortal breath"