doctor kevorkian:There is a gangrel discipline/bloodline that ascend from werewolves, and a discipline in the Book of Spirit that allows Spirit interaction
claire_miller:What reasons would a vampire have for helping out werewolves?
Sparketh:The good doctor is talking about the Dead Wolves from Shadows of Mexico. They're bloodline discipline is designed around being able to run with a pack of wolves.
JimB:Friendship (Sure, bro, whatcha need?)
claire_miller: What reasons would a vampire have for helping out werewolves? Another possibity: Blood. Werewolf blood is far more potent (gives as much as 5 vitae per 2 damage dealt) and the Forsaken can heal damage much faster than a mortal. The Kiss affects werewolves too, so the whole thing should be rather acceptable for them. A vampire who wants to avoid hurting humans (or just to worry less about getting blood) might thus aid a pack of werewolves in trade of blood. The big problem is that the vampire will more or less always suffer the penalty to resists frenzy if this is their standard method. Thus, this concept is probably only recommended for (ex.) Ordo Dracul members (who can have the Coil of the Beast) or those with higher than average Resolve and/or Composure. claire_miller:And how would you recommend crossing the Gauntlet or spirit interaction? The only way that I can think of is Rend the Gauntlet...but the mechanics are not so important as for the story. With Pathfinding, a werewolf can bring anyone willing along as they Step Sideways (albeit at a penalty). And when in the Shadow Realm, the vampire can interact with and fight spirits. And the question is if you need more than that? As long as every antagonist isn't a spirit in Twilight that has to be met with violence, the vampire probably don't really _need_ any "spirit-magic" to feel meaningful. If the vampire isn't a Dead Wolf (as others have suggested) perhaps they bring social skills and disciplines to the table (not that a gangrel _can't_ do that), and acts more as a diplomat for the pack. "‘cause it’s better to dream tomorrow than to be there."
claire_miller:And how would you recommend crossing the Gauntlet or spirit interaction? The only way that I can think of is Rend the Gauntlet...but the mechanics are not so important as for the story.
September:Another possibity: Blood. Werewolf blood is far more potent (gives as much as 5 vitae per 2 damage dealt) and the Forsaken can heal damage much faster than a mortal. The Kiss affects werewolves too, so the whole thing should be rather acceptable for them. A vampire who wants to avoid hurting humans (or just to worry less about getting blood) might thus aid a pack of werewolves in trade of blood.
September:With Pathfinding, a werewolf can bring anyone willing along as they Step Sideways (albeit at a penalty). And when in the Shadow Realm, the vampire can interact with and fight spirits.
Charmander:Gone are the oWoD built-in animosities between the two races.