JimB:I am basically okay with Spell-Shattering Palm. Yes, it's cheap with a sutra, but the difficulty is usually high enough that you'd better put it in a Combo, which raises the cost notably. It wouldn't break my heart to see the cost upped a bit anyway.
lantash1482:before everyone keeps going. remember that sidereals can't make new native charms. SMA is all they have that lets them stand up to other celestial beings.
Mendrian: lantash1482:before everyone keeps going. remember that sidereals can't make new native charms. SMA is all they have that lets them stand up to other celestial beings. But see, I perceive that as a problem, not a fix. See, for me, I feel like the Sidereal native charmset should be a big, comprehensive, expensive mess. I feel like Sidereals should be able to pull effects out of their ass to deal with problems in ways that completely sidestep other Exalts or cover their competency in multiple arenas simultaneously. For the most part, their charm set does this, with a few exceptions. However, the fact that Sidereals notably cannot make new Charms and have to rely on Sorcery or SMA to grow is sort of horse shit. Every Sidereal that wants to grow beyond E5 has to invest in SMA. I'm fine with Sidereals being the "old masters" of the Exalted universe; that's sort of neat. The fact that they're all shoehorned into a single martial ability post E5 in order to keep growing, and indeed, they have to invent entirely new martial arts in order to enhance their chosen niche is the bullshit part. This may be the fault of the way martial arts, in general, are constructed more than Sidereals in particular. A Sidereal beaurocrat has to invent a way to punch beurocracy if he wanted to grow beyond E5, and I've never really been comfortable with that. I think Sidereals should have very powerful, subtely limited native charms even in the non-elder Essence range, which should carry them through or out of most encounters. Saying that SMA needs to be retared because Sidereals have no other choice is not a good defense of SMA. SMA should be awesome and thematic. I would just like to either see Sidereals given a few other options, or else have MA in general reimagined.
Inugami: JimB:I am basically okay with Spell-Shattering Palm. Yes, it's cheap with a sutra, but the difficulty is usually high enough that you'd better put it in a Combo, which raises the cost notably. It wouldn't break my heart to see the cost upped a bit anyway.I agree.
Mendrian:However, the fact that Sidereals notably cannot make new Charms and have to rely on Sorcery or SMA to grow is sort of horse shit. Every Sidereal that wants to grow beyond E5 has to invest in SMA. I'm fine with Sidereals being the "old masters" of the Exalted universe; that's sort of neat. The fact that they're all shoehorned into a single martial ability post E5 in order to keep growing, and indeed, they have to invent entirely new martial arts in order to enhance their chosen niche is the bullshit part.
Sasaya: Neighborhood Relocation Scheme and Ceasing to Exist Approach not so much.
Rim: Sasaya: Neighborhood Relocation Scheme and Ceasing to Exist Approach not so much. Universe Relocation Scheme! Move the entirety of Creation! Less helpful than you'd imagine!
Epimetheus: Nu uh. What if a primordial was trying to get into creation. How else would you stop it from coming in?
Rim: Epimetheus: Nu uh. What if a primordial was trying to get into creation. How else would you stop it from coming in? Ah, but, you see, that's where The Universe Ceasing To Exist Technique comes into play. The Universe ceases existing, and appears elsewhere- DISGUISED. Fair Folk problems? Not once they think that Creation is actually just an ordinary freehold! A really, really, really big one!
Hecaton:For now, I dislike that what are currently the most powerful suite of combat charms in the game are primarily restricted to what are supposed to be the most subtle of all Exalts in terms of their operation.
JimB:And that leads me to my other problem with SMA: Almost all of the published styles are fucked up. Some of the problems are small (Citrine Poxes of Contagion has form weapons, but every Charm has the Touch Keyword), and others are not so small (famous playtester Holden has gone on record as saying he has never been able to defeat a character using Obsidian Shards of Infinity Style). So the players are striving for a golden trophy with a small crack that in its side that oozes poison.