MagicJuggler:Hey there. So, against the odds, I've managed to start up a relatively relaxed game of Old Werewolf online,
MagicJuggler:which I've run in a very beer-and-pretzels fashion (comically over-the-top supervillains, dramatic one-liners, and explosions, which the Delerium covers up as UFO attacks, bears, or Russians).
MagicJuggler: Advice on what would make the game not a monty haul?
MagicJuggler:Case in point, stuff like "Leader shall not be challenged in wartime." Name a game where having all PCs follow one other PC has turned out well?
MagicJuggler:Likewise "First of kill to highest in station..." You know how parties get when wanting to loot weapons, etc
MagicJuggler:Likewise, the whole "Weavertech is bad" scenario. What makes misuse of technology (draconian governments, etc) the work of the Weaver, instead of say...the Urge Wyrm of paranoia?
MagicJuggler:Historically the march of progress has made life more livable for many, even if progress has been abused...I as a person found the entire concept wallbangerish.
MagicJuggler:Really though, we as players outside of the game started questioning the core logic of the game. "Wait, if the average Shifter only lives to about 30 years of age at most...how would they remain traditionalists?"
MagicJuggler:you have your young punks going "Wait a second...humans that turn into dragons might not necessarily be bad dudes..."
MagicJuggler:Save for your mnesis mokole, plague-addled ratkin, or alien-minded ananasi/nagah, seems most the modern memory of the war of rage would be slowly dimming, especially as the older ancestor-spirits continue to fade into legend.
heinrich:I vaguely remember the Ajaba being charged with the same as the Garou (Protecting Gaia) in areas where no wolfs live (Africa), abd that they had a war with the Bastet, much like the Garou.
heinrich:Corax and Nuwisha also have their downsides.
heinrich:So, alliance, fine. I would try to get on speaking terms with Gurahl, Mokolé and possibly Kitsune, as well as some Bastet tribes.
MagicJuggler:artificial desires are the domain of Empress Aliara, by the way)
MagicJuggler:they are really using such an external threat as an excuse to stick onto their dogmatic (weaverish) traditions of tribalism/feudalism.
MagicJuggler:Can totems/spirits spread tales of renown by proxy, especially considering the only non-spiral caern in the area is wendigo and *they* sure as hell aren't accepting a former Walker group?
Hod: I might be wrong, but I think that might have been the case before the revised edition breedbook, when they were still considered to be Bastet. In the new breedbook, their role was more akin to that of the Grondr: Weeding and removing the weak and unfit.
MagicJuggler:What is this Starship Troopers movie you are talking about? Surely it cannot be that travesty that Paul Verheoven directed...(rolls eyes). If I recall right, soldiers couldn't vote until honorably discharged anyway; them and the scientists. Of course, there's this rather horrid fallacy that a soldier-run government could do the best of affairs for all. Look at the Third Reich's rise to power after the Weimar economy tanked bad. Goering and Hitler both had their military backgrounds, embellished though they may have been, yet we know how *that* turned out. SShip Troopers made the argument that because soldiers understood the concept of sacrifice, they could make unpopular votes if they would work in the long run, yet one can still throw out bread and circuses regardless. In short, an author tract.
MagicJuggler:There are other serious items to put into play beforehand though. First and foremost is: "Who is paying the bills?" With the party mentor dead, the base no longer really has a cash flow to call its own, so the team needs to find ways to resume making cash, or live off the land (and what of the kin then?). Then there's building influence in the cities among mortals, while working under the noses of the ruling Kin.