deathmatchfm:I always applied them. Even if you parry like normal (not Charm enhanced) and they miss, it's supposed to invoke the retry penalty. The only thing about perfects is that it's a sure way to frustrate your opponent since they don't have a chance of hitting. Obviously, this penalty wouldn't apply to damage, but a continual defense does get harder to break because they get into a rythem and the attacker's strategy doesn't work. Granted, the retry penalty should have a limitation. Though you could theoretically impose a -10 penalty, I've never seen it higher than -4 successes.
Holden:Everyone else: Quit beating up on the guy. This is the corebook's fault, not his. Neph (that rule is in Neph's chapter, right?) seems to have internalized that rule to the point where he failed to explicitly repeat it. This is a danger in using writers familiar with the previous edition to write the core rules for the new edition of any game. Now, I've never in my life until today seen someone misapply the rule that way, but that could very well just be that it never gets brought up. It's worth an errata clarification. Alright?
Holden:It's worth an errata clarification. Alright?
Holden:DMFM: I don't own a cell phone :p
BogMod:Now then according to this we know that some actions will give you this penalty, and some will not or else the use of the words 'generally accrues' would be meaningless. Now let us go check out the section on the Attack Roll on page 148. What is this? The attack roll has a difficulty of 1 and DV doesn't even come into this part of the calculation? Well then by the way it says in the book the only time you would impose a success penalty on a player for not hitting someone is if they actually literally rolled 0 successes or botched their attack roll. Now yes the quote I used is from you earlier on but you started to pull the whole 'what it says in the book' crap. This is what it actually says. If you can roll a single success you have successfully performed an attack action. It might not hit, but you haven't failed the obvious solution of 'move arm'. Those of us arguing with you might not be completely right but if the rules in the book don't back you up don't say you were playing it how the book says you are supposed to.
Nephilpal:Make sense?
Octopoid:I've had my share of tussles with DMFM, and believe you me, he and I would not be able to stand one another's games.
Incendax:Even if the rules support using the retry penalty during combat by RAW it is supremely easy to circumvent by describing trying something new with your attack on every stunt you make.
Octopoid: Technically, anyone NOT applying the retry penalty in combat is using a house rule.