White Wolf Community

Glories and the Hundredfold Facets?

rated by 0 users
This post has 46 Replies | 0 Followers

Top 25 Contributor
Male
Posts 2,402
deathmatchfm Posted: 4 Nov 2009 9:36 PM
I've been using the Hundredfold Facets of Enlightenment.  Glories of the Most High are awesome, but they took a while to come up. 

My question is to writers familiar with Plague of Hat's work, Plague of Hats himself, other members who are familiar with the Hundredfold Facets and are (getting familiar with) Glories, if they could work together and overlap?

If not, where are the issues and which way should things swing?
"This straight answer stuff sucks.  Make someone else do it." - Rim
Top 500 Contributor
Male
Posts 316
From what I can tell they don't step on each others' toes. But, I haven't done a major read through of HFFE since Glories came out. Nothing jumped out at me though reading through Glories and I did keep HFFE in mind.

Raeth
Top 25 Contributor
Posts 2,116
One thing:  IIRC HFoE has an Essence-cap-buster for Solars, albeit a much harder one to get.  You might not want to allow that to stack with the one in Glories, although I suppose it's really up to you -- with Glories' view of higher essence tiers, it wouldn't really break the game.
Top 25 Contributor
Female
Posts 2,203
  Most of the stuff doesn't seem to problematic.  A few of the lunar knacks duplicate.

Solar charms I didn't get to. But there are few enough charms in Glories and none are very Bread and Butter expansions wheras many Hundredfold Facets charms are (ie they expand upon existing charms).  There might be some overlap, I leave it to the people with more time to tell you where.
Perfect Lotus From Root To Bulb: Perfect Lotus II, Now Available!
Top 50 Contributor
Posts 1,727
Well, in Melee we have some very bread & butter charm. An upgrade to make One Weapon Two Blows permanent, and another to make Hungry Tiger apply to all hits as scene long.
Unfortunately, the best we had the opportunity to do was perform triage on the Deathlord Issue by way of firing gauze and surgical tools at it out of a bow from down the street. - Holden Shearer, about fixing the Deathlords' write up in GotMH
Top 25 Contributor
Male
Posts 2,402
I didn't see anything that looked like it'd ba problem, but I'd like to hear from Plague or a writer.  I need to figure out if I'm going to have to pull some massive rehaul to work with Glories Charms.
"This straight answer stuff sucks.  Make someone else do it." - Rim
Top 50 Contributor
Male
Posts 1,232
As I recall a couple of the Solars charms are close enough that you might want tweek them. Also the Glories upgrades to Fire and Stone Strike combined with the Hunderedfold Facets of Enlightenment upgrade could prove to have some balance issues, at lower Essence than was originally intended for either charm.
Top 500 Contributor
Posts 136
Having just modified a high-level Solar (that used the Hundredfold Facets stuff) to use the new charms, these were a couple things I noticed in melee:

Onrushing Finality Maneuver (HFoE) and Rising Sun Slash (GotMH) are very redundant.
Mountain-Slaying Attack (HFoE) and World-Scarring Solar Glory (GotMH) are not strictly redundant, but they step on each others' toes thematically. It might be neat to make a high-essence upgrade (call it Mountain-Slaying Attack, even!) to World-Scarring Solar Glory to give it the huge-inanimate-object-destroying effect, though.
Golden Destruction Cut (HFoE) is maybe a little broken if you combo it with World-Scarring Solar Glory (GotMH), and thematically the glowy-weapon-of-doom effect is covered by Shining Razor Wind (GotMH) now.


'You are more clever than you know, good sir.' / 'Every time you post, doves fly out of the top of my monitor.' - Holden's replies to my posts. They power my confidence. Thanks, Holden!
Top 50 Contributor
Posts 1,727
MKerwin:
Mountain-Slaying Attack (HFoE) and World-Scarring Solar Glory (GotMH) are not strictly redundant, but they step on each others' toes thematically. It might be neat to make a high-essence upgrade (call it Mountain-Slaying Attack, even!) to World-Scarring Solar Glory to give it the huge-inanimate-object-destroying effect, though.
World-Scarring Solar Glory can already inflict infinite damage on mountains and such, though.

Unconquerable Transcendence (UFoE) does the same thing as GttMH (GotMH), but without the drawbacks (and at higher prerequisites).
Unfortunately, the best we had the opportunity to do was perform triage on the Deathlord Issue by way of firing gauze and surgical tools at it out of a bow from down the street. - Holden Shearer, about fixing the Deathlords' write up in GotMH
Not Ranked
Posts 11
Sojko:
Unconquerable Transcendence (UFoE) does the same thing as GttMH (GotMH), but without the drawbacks (and at higher prerequisites).


To me, these charms seem to be the sort of thing how two different Solars looked at one problem (age related essence caps) and then went about 'solving' that problem in very different ways.

Which totally seems to be up a Solar's alley, really.

I haven't decided what seems too redundant or what would work too well together yet, but I've only skimmed over everything so far and read in detail what people have seemed to be talking about.
Top 50 Contributor
Posts 1,727
Of course redundancy isn't alway a problem, and this look like a very personal topic (it's about personal enlightment), and two very different ways to get the same result.

The long, arduous, costly path on one side, and the quick and dangerous one on the other. But given how one is massively easier to get and the other is way better, a GM might be leary to allow both, having some players that get more powerful way quicker, and other that tower above them later with their superior version.
Unfortunately, the best we had the opportunity to do was perform triage on the Deathlord Issue by way of firing gauze and surgical tools at it out of a bow from down the street. - Holden Shearer, about fixing the Deathlords' write up in GotMH
Top 10 Contributor
Male
Posts 3,049
Sojko:
World-Scarring Solar Glory can already inflict infinite damage on mountains and such, though.


So I was looking at this sentence and it just hit me all over again how much I love Exalted.

Exalted Freelance writer. Posts do not reflect the opinions or policies of White Wolf Game Studio.
--
I, for one, welcome our new Alchemical overlords.
Top 50 Contributor
Posts 1,796
Time and tide have, inevitably, eroded what once was. Like most things older than six months that I wrote, anything with significant impact on the game I would do differently. And some of that stuff was nearly six months old when I released the PDF. None of it is tremendously bad, but, you know. I tend to work alone for various reasons, even though I appear to do best when working with or for someone else. So, don't try too hard to reconcile the existing version of the Hundredfold Facets with Glories of the Most High. I might go to the trouble myself.
My danger sense is tingling. Also, my house is on fire.
Top 500 Contributor
Posts 136
The difference between World-Scarring Solar Glory and Mountain-Slaying Attack:

With Mountain-Slaying Attack, you can inflict huge damage across an entire mountain due to the miles-wide blast zone. With World-Scarring Solar Glory you can inflict infinite damage, but only over a 'palace-sized' chunk of the mountain.
'You are more clever than you know, good sir.' / 'Every time you post, doves fly out of the top of my monitor.' - Holden's replies to my posts. They power my confidence. Thanks, Holden!
Top 50 Contributor
Male
Posts 1,232
MKerwin:
The difference between World-Scarring Solar Glory and Mountain-Slaying Attack:

With Mountain-Slaying Attack, you can inflict huge damage across an entire mountain due to the miles-wide blast zone. With World-Scarring Solar Glory you can inflict infinite damage, but only over a 'palace-sized' chunk of the mountain.

That's why the Incarnae invented the Combo mechanic and placed it into the Exalted.
Page 1 of 4 (47 items) 1 2 3 4 Next > | RSS
Powered by Community Server (Non-Commercial Edition), by Telligent Systems