firstedition:Personally, while I've attempted it on several occasions, I've always found it cumbersome and distracting. If it goes well for you, I'd love to hear about how you pulled it off.
Silo51:Hey folks, I've been thinking of putting myself in the seat of a storyteller (which I have certain experience of being). I intend on starting a new campaign with a bunch of my friends, Heroic level, and I have intentions on keeping music in the background. Now, the question is: What fits Scion? Other White Wolf games usually fit into the industrial-rock and gothic styles, but Scion is nowhere near as dark and grim. Thoughts and ideas, please.
Silo51:Now, the question is: What fits Scion?
I no longer try to use music in-game. It was awkward and my players didn't care anyway. I like to listen to thematically-appropriate music when I write, though, so maybe you can find this useful.
For Scion, soundtracks to big budget fantasy and historical epics are an obvious choice. The Pirates of the Caribbean and LOTR scores are good if you want to "go big," though they might be overpowering in a game. Trevor Jones' scores for movies such as Merlin and The Dark Crystal offer a quieter sound, for "sensawunda" moments, though the Last of the Mohicans score he did with Randy Edelman had some battle-scene music that I played a lot while working on Ragnarok. See also Klaus Badelt's core to The Time Machine, Nino Rota's scores to Ben-Hur and a bunch of other Biblical or Roman epics, Joseph LoDuca's scores to Brotherhood of the Wolf and the Hercules and Xena series' (don't laugh, he did some serious work if you can avoid the too-familiar main show themes), and lots more.
Of course, classical composers were doing this long before Hollywood. There's lots of programmatic music in a variety of moods. For anything Aesir-centric, anything by Wagner is a "Duh," but "Ride of the Valkyries" is likely way too familiar. Also check out Edvard Grieg, esp. the Peer Gynt Suites - "Hall of the Mountain King" is a chestnut, but other movements express longing, grief, seduction and other moods. Jean Sibelius took his inspiration from Finnish mythology rather than any of the pantheons in the game, but hey, mythic is mythic. The introduction to his "Kullervo" Suite, inspired by the legend of an extremely doomed hero, is lush, tragic-heroic and very Scion. Ralph Vaughn Williams' Symphonia Antarctica, meanwhile, has the perfect eeriness for a visit to the Underworld as well as the South Pole or other icy places. And that's only scratching the surface.
Back to the present, there's Yngwie Malmsteen's Concerto Suite for Electric Guitar and Orchestra. Various moods but mostly lively, and the initial "Icarus Dream Fanfare" particularly captures the mood of Scion, I think: an epic, orchestral sound, but the guitar work brings it all into the modern world. It might make good introductory music before the game, to get players in the mood for Scion.
Dean Shomshak