Nemal:.. this exception seems silly to me, could someone reference where this is from please? :/
WhirlwindMonk: Aquillion:Essence Disruption Attack is broken as printed; it inflicts what is, if used intelligently, a game-ending restriction in any fight that would have been even without it, and provides no way to defend or negate it. I had house ruled that it's a Shaping effect, but the character in question had not yet picked up IPP. He did pick it up halfway through the fight using the houserule I have that if you pull off a 3 die stunt, you can make any single purchase that fits the situation you're in, that's isn't Essence. As for the "game ending restriction", the fact that my player won the fight seems to disagree with that assertion. Powerful? Very. Overpowered? Maybe. The end of the world? No.
Aquillion:Essence Disruption Attack is broken as printed; it inflicts what is, if used intelligently, a game-ending restriction in any fight that would have been even without it, and provides no way to defend or negate it.
Aquillion:I said "in any fight that would have been even without it". The fact that a group of multiple Solars almost got splattered by a handful of mortals and one DB solely because of it shows, I think, how badly-broken that charm is.
Black Paper Moon:I take issue with this! Blood Apes may be violent and proud, but that doesn't make them any less intelligent. In fact, once you recognize that each has its own distinct personality and that they form societies in Malfeas, you can conceive of educated and intelligent Erymanthoi. Picture a monocle-wearing Blood Ape in bloody evening wear chewing on the thigh-bone of a Dragon-Blooded: "Ahh, vintage 820. And vegetarian, I do believe."
Helter Skelter:The question was once posed why the high Essence Solars did not have combos in DotFA, I believe this is the beginning of that explanation.
Sojko:The point isn't to allow total combo-less perfect usage
Sojko:This fixs both problems.
Sojko:Don't do that, that way lies madness.
deathmatchfm:I'm going to exercise my 4 dots in Temperance to NOT talk about how I think you can/should be able to "beat" a perfect defense. See what a good person I am?
Octopoid: Nemal:Why can't a Mortal Sorcerer bind and control demons? Someone somewhere (I know that's not real helpful) clarified First Circle Demon for users: the binding and controlling aspects are reserved for the victors of the Primordial War, a.k.a. the Exalted. No one else can bind demons, though they can summon them (at their own risk).
Nemal:Why can't a Mortal Sorcerer bind and control demons?
Holden:No.This is how it worked in Exalted 1e.But not in 2e.
Rafilar: Holden:No. This is how it worked in Exalted 1e. But not in 2e.Umm... nope. We wish 2e had changed that, but it didn't. Or, if it did, the Divinininininity II authors changed it back. Go check out the Mortal Demonologists section, RoGD II, p. 24-25.
Holden:No. This is how it worked in Exalted 1e. But not in 2e.
Holden:Huh.Right you are!