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Stats for Fictional Characters

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Innerlight Posted: 2 Mar 2009 5:59 PM
Let's start it out from day one... incidentally I've saved mine and the one's I actually liked.  I'll put up the old one's when I care about it.

Fox Mulder

Str2 (never saw he do anything particularly strong

Dex3

Stam3(he's always chasing people)

Int3 (Mulders above average intelligence, but Scully flat out remembers more thing than he does when it comes to non occult stuff)

Wits5(this is where he shines, in a life or death situation he's quick to think of something off the wall to save himself or others

Resolve5(Come on, name one time Mulder gave up)

Pres2(nothing overtly spetacular)
Man2 (nothing all that dramatic about his skills here)

Comp3 (Mulder is prone to getting extremely angry, not much, but I've seen him blow up... when someone is hiding the truth

Acamedics3 Medicine1 Politics3 Science1 Computer1

Occult5 (unexplained phemonon)(supernatural behavior)(extraterrial occurances) ((Mulder has never ever not known what something may have possibly been, he always has an idea in mind)

Investigate5(super natural behavior) (Come on what case has he not solved in the first 20 minutes. The entire show is about him proving his theories correct from the evidence he found in the beginning)

Drive1 Firearms3 Larceny1

Stealth3(He does sneak into places when all that FBI sh** don't work)

Athletics3 (I always see Mulder chasing something done, usually getting his ass kicked after he catches up)

Brawl2 (he can fight, but he very rarely wins against even normal people with minimal skills

Intimidate1 Persuasion2 Socialize3

Empathy4 (he can tell what you're feeling well)

Subterfuge4 (I can probably count on my hands the episodes in which someone outright lied to Mulder and got away with it)

Allies Conspiracy theorist2

Allies Shadow Goverment3(he's had a lot of times when some outside force that he had no idea existed just bails his ass out of the fire

Quick draw (maybe?)

Virtue faith (Everything in Mulders world is based on a belief that an outside force is doing something to effect his life)

Vice Gluttony (He is relentless, he will not stop no matter how insane, or outmatched his situation is. And it usually almost get him and other people killed searching for the truth)

I may have missed some things but that's what I'm thinking


Scully

Str2
Dex3
Stam2 (she never runs, not like Mulder does)

Int4 ( She is a wealth of wierd facts, and is super smart, just not genius level smart)

Wits3(she can't keep up with Mulder on improvising)

Res4
Pre2
Man2
Comp4 (Scully is a rock, she only broke down a few times on the show, and it was extreme)

Acamedics4 Medicine4 Occult1 Investigate3(forenzic investigation) politics3 Science4 (biology)(forenics) Computer1

Athletics2 Drive2 Stealth1

Brawl3( I don't know why but she seems to win her fights more than Mulder does)

Firearms4(she seems a better shot to, but I don't have a clear reason for thinking it)

Persuasion1 Empathy1 Subterfuge3 Socialize2
Streetwise1

Intimidate2 (Scully seems scarier to me than Mulder, she seems like she'd smoke your ass before Mulder would)

Common Sense

Virtue Fortitude (Scully sticks to her guns, if their is even a shred of evidence that leans away from a supernatural explaination she'll stick to it hands down)

Vice Wrath (I don't know why but Scully seems to hate morons, and she actually gets really pissed when she has to hang around stupid people)



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Here is a list of all of them:

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Has anyone done Frank from The Transporter movies, or the Underworld Cast ?
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Spider One:
Has anyone done Frank from The Transporter movies, or the Underworld Cast ?


Can't say I've seen either of these. Do people still get unnaturally angry whenever Underworld is mentioned? I remember it practically being flamebait a few years ago.
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((Just putting the old one's back... that I liked))

King of the Hill

Hank
Virtue Fortitude
Vice Wrath

Bill
Virtue Charity
Vice Gluttony

Peggy
Virtue Fortitude
Vice Pride

Dale
Virtue Faith
Vice Greed

Boomheur
Virtue Temperance
Vice Lust

Bobby
Virtue Hope
Vice Sloth

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((This was originally posted by foofoo-merangue))

well i've been reading the halo books over the last month and would like to try to stat master chief. here we go.

virtue:fortitude
vice:wrath

intelligence:4 (has a wealth of knowledge about any number of things from military history to advanced physics)
Wits:5 (you don't fight entire legions and aren't quick on your feet so to speak)
resolve:4

strength:6 (he can turn over trucks due to physical augmentation)
dexterity:5 (wasn't the fastest of the Spartans)
stamina:6 (he goes for days without sleep or food, not to mention he can run on a torn achilies tendon)

presence:2 (doesn't function with normal humans)
manipulation:1 (he rarely has to convince someone to do something for him)
composure:4

academics:3 (military history)
medicine:4 (field surgery)
politics:2 (he understands the subtle chains of command in high ranking military procedure)

athletics:5 (running, jumping, climbing etc.)
brawl:5 (grapples punching)
drive:4(warthog, as if that's not the coolest truck ever)
firearms:5 (assault rifles, pistols, grenades)
larceny:4(tactical espionage)
stealth:3 (woodland terrain)
survival:4 (woodland terrain)
weaponry:4 (pistol whip)

empathy:3 (needs to know how other soldiers are holding up)
intimidation:4 (come on, he's a seven foot tall super soldier)

merits
iron lungs
strong back
iron stamina
kung foo 5
the fire arm combat merit (i can't remember it's name)5
sniping 5
spetznaz knife fighting
common sense
allies 5 (the other spartans, until they die, cortana and seargent johnson)
contacts 5 (oni section three brass)
fleet to foot 3
fast reflexes 3

willpower 8


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Spider One:
Has anyone done Frank from The Transporter movies, or the Underworld Cast ?


I don't really remember the Underworld movies that well, but I suppose I can do the transporter.  Those movies are a little fresher in my mind

Frank ((The Transporter))

Str3
Dex5 (The movie was over the top, he was basically a ninja, in a suit that could drive a car)
Stam4

Int3
Wits5 (The plans he comes up with off the top of his head were outrageous)
Res5

Pres2
Man2 (He didn't seem to be that super in the social department)
Comp4

((I'll stat the ones I know))

Academics2
Investigate2 (odd behavior) (He noticed things though not enough to be special at it.  He got caught a lot or tricked)
Politics1
Craft1 (his car) (He knew his car)
science1 (Just from the things he did he had to understand the physical world)

Athletics5
Brawl5
Weaponry5
Drive5 (stunts)(safe driving)
((All these 5's were due to him being ridiculously a bad ass.  Jumping off of things beating up 6 guys with firehoses, he was really untouchable, except to women and trickery))
Firearms3 (probably more, I think it was established he was a soldier
Larceny1
Stealth1 (he wasn't that great at it)

Persuasion1
Socialize1 (while driving)
Intimidate1 (For some reason he couldn't back anyone down)
Streetwise4 (directions) ((He knows all the back alleys

Merits - Kung Fu5, Stunt Driver, Allies Cops2 ((His cop buddy helped him immensely)) Resources3

Virtue - Fortitude - He had this code of conduct, that in the later movies he started to kinda go back on.  Though he was a stickler for his private little rules set.

Vice - Lust - Women fuck him up, throughout the course of all the movies he's always getting hung out to dry for some dame
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Had mine saved, thought I'd dig it out and make a few revisions....


Ryu Hoshi, the World Warrior  

Str 4(Ken is the Dex based one)
Dex 3
Sta 4 
Int 2
Wits 3
Resolve 4 
Pre 3
Man 2
Com 4 

Academics 1(Martial arts)
Investigation 2
Occult 1 
Medicine 1
 
Athletics 3 (Jumping, Running)
Brawl 5(Ansatsuken, Punches, Grapples)
Stealth 2
Survival 2 

Empathy 2
Intimidation 3
Streetwise 2(Street fighting scene) 

Merits:
Kung Fu 5
Boxing 1
Iron Stamina 3
Danger Sense
Quick Healer
Allies 4(Ken, Sakura, Guile, Chun-li)
Resources 3(Always bets on his own matches)
Languages(English, Cantonese)
Fame 1 

Virtue: Fortitude
Vice: Wrath 
Morality 5(For reasons I'll give later) 

In his lifetime of training, Ryu has developed more than one paranormal ability.

 ENERGY WAVE STRIKE
Ryu can throw a pulse of energy that strikes at range, in place of his normal Brawl attack.  Using this ability is extremely draining, and Ryu can't attack on the next turn, limiting its usefulness. 

DRAGON PUNCH
Ryu has to spend a Willpower to activate this special attack.  Ryu does not get the 3 dice from that, though this attack has a +2 bonus.  Performing a jumping uppercut, if Ryu connects with this move, it is an auto knockdown on his opponent, as well as making Ryu nearly invulnerable: Ryu gains Armor 5 for the rest of the turn after performing this attack. 

And now, the down side to Ryu's skills: 

THE MURDEROUS INTENT
Ryu is a natural at the true form of his style, despite never being trained in it.  If Ryu ever takes lethal damage, he must make a Willpower roll, penalized by an amount equal to his current lethal levels.  If it fails, he is taken over by the Murderous Intent until the end of the fight.  Ryu thinks of nothing but killing his opponents as brutally as possible, the Dragon Punch deals LETHAL damage, and he gains one last ability... 

SHUN GOKU SATSU
Ryu attempts to get one opponent in a grapple.  If the grapple succeeds, he immediately makes 15 full  Brawl attacks against the victim in one turn.  Fortunately, he can only do this once per fight, but that's a small comfort to the person who was just beaten to death. 

An orphan whose life has been dedicated to nothing but perfecting his fighting skills, Ryu is the second most skilled living practitioner of a fighting style called Ansatsuken.  Meaning "assassin's fist," it was less of a martial art than a carefully designed method of killing effectively.  Ryu's teacher, Gouken, modified it into a true art and refused to teach its killing techniques.  He was later killed by his own brother, the embodiment of the original version of the style.

 --------------- 

I had to make Ryu as a bit of a joke on those PCs whose whole lives are focused on being insanely good at fighting, and have nothing else that will ever be useful.
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NeoVid:
Ryu Hoshi, the World Warrior  

Str 4(Ken is the Dex based one)
Dex 3
Sta 4 
Int 2
Wits 3
Resolve 4 
Pre 3
Man 2
Com 4 


I know it isn't anything near an exact transfer in any case... but are you sure on those stats? The White Wolf published Street Fighter RPG has Ryu listed with

Strength 5 (same as Ken)
Dex 5 (same as Ken)
Stamina 5

Intelligence 5
Wits 5
Perception 5 (which would just reinforce a higher wits)

Charisma 5
Manipulation 3
Appearance 4 (reinforcing a higher presence)

It's probably just me... but for Ryu, your numbers just seem low.
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Drake Noble:
It's probably just me... but for Ryu, your numbers just seem low.


Well, Ryu was a signature NPC in the SF RPG, so his stats being massively cranked up isn't surprising.  I was statting him out as someone closer to PC level.  I went with what I've seen of him from the games and comics...  I've never really seen Ryu using his brain in all that time, and I can't imagine the slower and heavier-hitting Ryu having the same Str and Dex as Ken.

Also, there's been 10 or so years since those official stats came out, and we now know a lot more about the characters than we did in those days.  Had Akuma even been created yet when the RPG was made?  The stats you quoted seem more fitting for him...
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NeoVid:
there's been 10 or so years since those official stats came out, and we now know a lot more about the characters than we did in those days.  Had Akuma even been created yet when the RPG was made?  The stats you quoted seem more fitting for him...


I hadn't even really thought of that... but I'm going to agree with you.

As for the intelligence of Ryu, in the SF RPG your mental stats are what determine your range, damage, and accuracy for any sort of ki blasts - so they make sense being pretty high because of his crazy shinku hadou ken and what not.

I'm not sure if Akuma existed at the time the RPG was made... but I do know that the books have all the necessary powers to stat Akuma up just right.
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I disagree with these attributes.  A 4 or 5 is not so much top of the field but nationally and internationally best.  Replace the 4s and 5s with 3s all around.  Mulder's Intelligence should be a 3, his Wits should be a 3.  His knowledge of the Occult (minus recent research and any research he might do away from memorization) is not wide enough to include memorization of all angellic and demonic names, history of unidentified flying objects in ancient times of many nations inclusive of memorization of entire texts containing these, the methods of summoning spirits, how to prepare ritual objects for use, etc.  The Occult includes knowledge of ancient faiths no longer kept and of magic methods of existing faiths.

Fox and Mulder are typical FBI special agents except for their farflung interests and their case focus, which can be viewed as eccentric.  Their knowledge of the occult is by no means as great as a professional occultist.  Fox would have a 2 in Occult but access to databases and books on the subject (he would normally have a speciality that would permit him to use occult rituals and occult methods and processes -- not magic as per game rules but potentially pleasing to spirits).  Mulder might have a 1 or 0 in the Occult.

Given the problems already with the character descriptions, please keep in mind what a 4 and a 5 are, respecting the game system as described.



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I will hear you but I disagree with Mulder being typical Fbi, other then in the physical and social respect.  If you have all this occult knowledge memorized in your head... that means you actually have that occult in your head.  Mulder doesn't need to research anything.  He starts the show out knowing exactly what the creature is, then he consults his books to prove it.  Mulder solves every crime on that show in the first 15 minutes... I'm not arbitrarily making this up, that's the format of the show.  Then the entire rest of the show is Mulder attempting to prove his theory.

In the realm of normal people Who would you consider to have a 5 in Occult and Investigate.  Mulder is damn near on par with Sherlock Holmes as far as solving a case goes.  I'm not trying to be rude but I almost laughed at the concept of Mulder with an Occult of 1 or 0
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I dont think that a 5 wits is out of the way for Fox Mulder. In the initial eposide, one of the remarks about Mulder was that he always seem to be 3 or 4 steps ahead of everyone else.
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I think the problem here is assuming because he excels at one aspect of a skill that he must automatically have a 5 and that's not the case.

Mulder's lack of knowledge about major religions and cryptozoology as well as the aforementioned points that he knows nothing about magical rituals would preclude him from having a 5 Occult rating.  He doesn't write on the occult subjects he does know and other occult experts do not consult him for his expertise.  I'd probably give him a 4 by virtue of his photographic memory coupled with his extensive research into extraterrestrial and secret government projects.

I also wouldn't give him a 5 rating in Investigate.  If he's solved the case within the first 15 minutes, then he's done so with the information presented to him by those who already did the investigative legwork for him.  So he shows up and already knows what he's looking for because he decided what happened and anything to the contrary is just a distraction.  That makes him a great analyst but not a great investigator.  I'd give him a 3.  Scully does more actual investigative work than he does.


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