<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://forums.white-wolf.com/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><?xml-stylesheet type="text/xsl" href="http://forums.white-wolf.com/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>GhostSong's Announcements</title><link>http://forums.white-wolf.com/cs/members/GhostSong/default.aspx</link><description /><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>Writers Block: The Madness. The Madness...</title><link>http://forums.white-wolf.com/cs/members/GhostSong/announcements/default.aspx</link><pubDate>Wed, 13 May 2009 07:49:48 GMT</pubDate><dc:creator>GhostSong</dc:creator><description>With just over a week since classes ended and no job I looked forward to the downtime when I could write. Games. Stories. Whatever. It&amp;#39;s been days I&amp;#39;ve sat at my computer trying to produce something. Anything. It&amp;#39;s not coming. I have basically 3 games I &lt;em&gt;should&lt;/em&gt; write for but my gaming schedule is so inconsistent that I don&amp;#39;t know when the next episode is and I put it off and put it off and I loose the story over time. &lt;br /&gt;
&lt;br /&gt;
I fear I will go mad. I need a story to write. &lt;br /&gt;
&lt;br /&gt;
So I turn to the internet in the hopes that maybe I can piece together a game be it Play By Post or Skype. Probably Play By Post since it&amp;#39;s more convienant. I fear the idea of trying to arrange a confrence Skype call with more than two or three people. &lt;br /&gt;
&lt;br /&gt;
So a bit about me as a storyteller. I&amp;#39;m really laid back. My motto is &amp;quot;If you got an interesting story to tell, rules shall not get in the way&amp;quot;! I&amp;#39;m strict on one front; you have to give me a &lt;em&gt;character&lt;/em&gt;. Not dots on a page. Not a psychopathic killing machine with no friends or family. Like a loner gang banger (since that&amp;#39;s contradictory) or Riddick. Your character shall not be entirely passive scenery until initiative is rolled. In my games there are plenty of opportunity for combat, and you don&amp;#39;t need to be a twinked out super soldier to survive. I don&amp;#39;t kill players. I absolutely detest the Player vs. Storyteller style of gaming. Play true to your character and make the game interesting, and the sessions will be a shit-ton of fun. &lt;br /&gt;
&amp;nbsp;&lt;br /&gt;
So lately I&amp;#39;ve stepped away from the World of Darkness, first with a
Golden Age Mutants and Masterminds game, then into Firefly/Serenity
world. But I&amp;#39;m definititely looking to get back into it. &lt;br /&gt;
&lt;br /&gt;
So, anyone interested? &lt;br /&gt;
</description></item></channel></rss>