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<?xml-stylesheet type="text/xsl" href="http://forums.white-wolf.com/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><?xml-stylesheet type="text/xsl" href="http://forums.white-wolf.com/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>c34r34lk1ll3r's Comments</title><link>http://forums.white-wolf.com/cs/members/c34r34lk1ll3r/default.aspx</link><description /><dc:language>en-US</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>Hacks (I'll be sending the details via MySpace)</title><link>http://forums.white-wolf.com/cs/members/c34r34lk1ll3r/comments/default.aspx</link><pubDate>Fri, 16 Oct 2009 07:01:19 GMT</pubDate><dc:creator>Joseph</dc:creator><description>&lt;div&gt;World: Aggravated Called Shots, Area Effect Shotguns, Automatic Damage (Firearms), Bleeding Out, Bone Breakage, Combination Momentum, Dangerous Explosives, Freezing Under Fire, The Greatest Swordsman is the One Who Survives, Guns With Kick (knock down, rather then knock back) ,Haymakers For All(resulting from any bluntforce trama), Hidden Health, Hidden Willpower, Hidden Potency, Hidden Pool, Injuries Last,Knife to a Fistfight, Increased Wound Penalties, Morale = Health, Property Damage, Sifu (adds +1 to unarmed attack rolls for every 3 points a character has in unarmed fighting styles. Only applies to characters that have mastered at least one unarmed fighting style), Shooting Through Cover, Stun, Supernatural Terror, My Sword is My Armor, Tactical health levels (only for duels), Toughness Matters, Unable to Attack (humanity is a factor in this), Valiant Surge (once per story), Watch My Back, Watch That First Step (Y? because a woman jumped out a plane -15 thousand ft- and lived after landing in a swamp), Weapons Kill, Wire Fu (personally love mixing this with the merit parkour), I know your weopan well (if a character has a speicalization with a weapon being used against him and he is not armed. he adds half of his weaponary skill +1 to his defence against said weapon... after all other defence mods -such as dodge- have been factored in).&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Vampires: Dead Flesh, Gluttony, Hard Staking, Horrific Bite, No Blood to Spill, Revivifying Feeding (in addition), Savage Rage&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Werewolves: Feral Defenses, Mindless Rage, Quick Regeneration, Savage Rage, Savage Might (+brawl), Swift Killer, Unstoppable Fury, War Form Gamble&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Magi: All-Out Magic, Enlightened Shield, Eyes of Fire, Madness in Battle, Magical Buildup, Slower Magic&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Promethean: Call the Lightning, Fiery End, Grip of Death, Hard to Hurt (in addition to toughness matters), Savage Rage, Touch of the Corrosive Humour&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Changeling: Distractions, Sup on Agony, The Unassuming Mask&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Hunters: Alone, Group Courage, Squad Reflexes, Strong of Heart&lt;/div&gt;</description></item><item><title>Prometheans in the Arena</title><link>http://forums.white-wolf.com/cs/members/c34r34lk1ll3r/comments/default.aspx</link><pubDate>Fri, 31 Jul 2009 02:40:30 GMT</pubDate><dc:creator>Majunior</dc:creator><description>Well, if you&amp;#39;re still gonna do a Promethean for the Arena fights, I can give you the ones I had... I dunno what you had, but this way you have options. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Let me know.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;</description></item></channel></rss>