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To be honest, I think you might be underestimating the uses this Boon could provide, especially in the scenario you are presenting. The ability to purify water of ANY pollutant could prove vital to this mission, especially if Jormungandr is polluting the seas with its poisonous venom. Additionally, being able to provide pure drinking water to the band
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[quote user="Davio"]What happen to a mortal when he/she dies? Pantheons have different versions of the realm of death and how they punish the good and the bad. But what happens to a mortal when he/she dies without any knowing of the Gods and perhaps not beliving in them. Does Hades take it? Or is it first serve?[/quote] In the Companion it
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There is a very viable alternative to sacrificing humans to feed the appitites of the gods. Sacrifice Titainspawn instead. These creatures are usually a bane to humanity and the Gods, so less of them in the World is usually a good thing. Most leave little evidence behind of their existance when they die, thus disposing of bodies is usually not a problem
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In many ways, the modern comic book is very much like the mythology of old. True, we are enlightened enough to know that the characters created in comic book aren't real, but if we were to loose that knowledge and found a Superman comic book, who's to say we wouldn't mistake his fictional adventures for actual events? Now, while a lot of
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[quote user="Hekatonkhire"]No. That merits adds zero dice to everything, because it doesn't exist.[/quote] Refusing to read the book doesn't mean that it doesn't exists (well, maybe for your game). I'd say that you get the 3 die bonus to all pools that involve Dexterity, Athletics and Larceny where such an ability would prove
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[quote user="Phylactery"]Regarding "unholy", the anima power of Cecelyne's Chosen and the Holy-penalizing nature of the Holy Land Charms suggest that's already a place Infernals can go to.[/quote] [quote user="Phylactery"] Fair enough -- I'm just saying, regardless of where you think they should go or where
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[quote user="Lafing Cat"]The original Green Sun may very well have had it as a native charm though.[/quote] The fetch before Ligier wasn't the Green Sun (that title is Ligier's and only his). It has been noted that if Ligier is ever killed, the fetch that would be created as Malfeas redefines himself would have the title of the Red
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Well, now that I've got the Scroll of Heroes and the rules for creating Heroic Mortals, Relic Races and God-Bloods I find myself in a strange situation; namely players who want their Exalts to have been more than mortal before Exaltation. For Relic Races, this is ralatively easy since you use standard Exaltation rules and buy the nessissary mutations
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Everyone is saying how the Mice of the Sun can only be used to enforce some sort of alignment are missing the point of these creatures entirely. They are not meant as a tool to railroad players into behaving as the ST dictates, but rather as an object lesson that even the players should not think themselves to be immune to retribution if their actions
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[quote user="lunasconsort"]that makes sense, in a game we're going to be playing where I get to be a player instead of storyteller we're all starting as heroic mortals (with a little extra bonus points) or god-blooded (with no inheritance background allowed) that later exalt around midway through the campaign (sort of an extended prelude