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[quote user="Hand-of-Omega"]This was due to the temporary developer conservatively deciding to "convert" the mechanics as faithfully as possible to 2e mechanics, rather than rebuilding the styles from the ground up, IIRC. Apparently, he didn't get the memo about the new armor-friendly paradigm...[/quote] That's what I meant
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[quote user="AnubisXy"] Actually I've always thought Tiger was one of the better CMA styles, but maybe I haven't delved into it in enough detail. I'm curious - what specific problems do you have with it?[/quote] Crimson-Leaping Cat Technique assumes Dexterity is used for jump actions. Minor typo, but it is sort of odd and shows
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All the Artifact armors in the corebook without special properties I halve the cost, round up. Adding a free set of smashfits and god-kicking boots to superheavy plate and articulated plate increases their costs by only one. Also added hearthstone slots to a bunch of them. I'm currently toying with an overhaul of it all though, since I think the
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I think a very easy start is lowered xp costs. Sidereals and Luanrs would pay 10/8 per Charm and (Essence x 8) for each dot fo Essence. Right now a big edge Solars have is that they pay about 20-50% less per Charm then a Sidereal or Luanr, so equalling them out I think would be a start. Another is that similar Charms be made more identical. Rather then
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[quote user="Aquillion"]Actually... the Ebon Dragon is specifically described in multiple places as being the one who was changed the least; this is important to his characterization (it's part of the reason he is so proud.) So we know that his change from the Dragon's Shadow to the Shadow of All Things sets a minimum for other Yozi
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[quote user="Vermillion Vengence Dragon"]That was not the impression I got. Some how in their defeat and imprisonment they became lesser, or at least different, in their natures. [/quote] Just expanding on this some. "Lesser" seems to be in the sense that any ability to create Exalted (if it was there, I tend to think they couldn't
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[quote user="Daredevil"]And that is the only thing that matters. You. Would. Buy. It. [/quote] I am not a good example of a typical Exalted purchaser. I buy everything. And I will be the first to say that I would rather we have wordcount focused on Kimbery, Szoreny and Isidoros, again, things we know are in-canon already available to PCs,
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I personally think the Solar frenzying Charms actually kinda suck. Especially since its a series of speed-bumps. Step one is to make them more worthwhile before I think basing anything Lunars have off of them to be hones.t As si they are a serieis fo "This CHarm, but better." Just keep that in mind if you do intend to add elements of themt
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Freelancers don't decide when something gets written. And when its something that would affect some games (Gaia and Autochthon) when it would be better to print things garunteed to be in eveyr game (Kimbery, Szoreny and Isidoros are canoncially in on the Reclaimation in Infernals) they are going to dedicate wordcount to things that will mor elikely
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I am going to guess Archery, Melee and Thrown will get Leader tossed around myself. War still does a lot of the meta-stuff, like keeping your troops from flinching, theoretically aiding in using artiliary in mass combat and so on. War also ahs the training Charms and Charms which reduce needs for Relays. In fact, Dragon-Blooded linguists and Commanding