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I like the Mamoroth clan, although I'm not sure about giving them Auspex - certainly, a perception-based Discipline fits, but auras and telepathy seem a bit dissonant - given there is evidence for Neanderthals ranging over narrower areas than Sapiens tribes, how about giving them Tenure from the Invictus book (while the write-up focusses on buildings
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[quote] Has anyone ever thought of creating a different type of werewolf game? - Mr Gone [/quote]I had werewolf species that mixes up bits of the Werewolf and Vampire templates ( not a hybrid of the two species; just a species designed to do a game more like Vampire, but with werewolves). They had regeneration, shapeshifting, the sensory bonuses, and
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I second the vote for Kelley Armstrong's, both as a species and as individual characters. The Skin Trade by George RR Martin is excellent too.
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[quote] I never really could find a good replacement for their weaknesses, though I do like the one WyrdHamster proposed. - Blunt Vorpal [/quote]How about their Humanity acts as a cap on rolls involving Resolve or Composure, as their self-control erodes in the face of overwhelming instinct? (Discipline rolls aren't affected, but Frenzy rolls are
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The way I'd do it would be... 1. Coterie. 2. Courts, Cults, and Communities. At its base, it would be the factions within a Princedom, going up to the level of the Princedom itself. A lot of Acolyte cults and Carthian communities would be tier 2 as well; the lower echelons of the Invictus and Sanctified would also operate at this level, garnering
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Finally got it. Christopher Simmons get the big props (the Aswang, Bhuta, and Penanggalen were my favourite three things in it). Other highlights: Draugr: Nicely done set of horrors. Cymothoa Sanguinaria: A horrible thing to drop on a VASCU team expecting a common or garden slasher.
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Each of the supplements contains a scenario in its fourth chapter, carrying on from the Water of Life in the core book; they are written to be in the order I describe the books below. Pandora's Book: Antagonists and encounters. The first chapter goes into a lot of detail about Flux, Pandorans, and Centimani; it includes a detailed guide to the Sublimati
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There are similar legends to the Penanggal elsewhere in South East Asia; while the ones I've come across all specify a single sex for their monster, sometimes that's male. Which could be taken to suggest that males and females have a tendency to avoid each other.
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I'm with Glamourweaver.
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Two thoughts: 1. I understand that third tier krewes are something that existed in the past, but are gone right now. Which could be taken to imply - since they would be the ones with the means to impose species-wide traditions - that there was a "mainstream sineater culture" but it's been eliminated. What? How? Who? Why? When? 2. Sineaters