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  • Re: Spirit vs. Gun = Dead Spirit

    [quote user="Silopolis"]In the backpack I have next to me on my desk, I'm sure I can fit two pistols, some ammo, my passport, my wallet, my keys, and my cell phone. That + 1 change of clothes = Primal Urge 2. :) [/quote] If your players have guns, why their opponents can't have ranged attacks also? For example, the Numen Blast will
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 27 Jul 2009
  • Re: Spirit vs. Gun = Dead Spirit

    [quote user="Nexus Jester"]That's correct. There is, however, a Numen that allows a spirit to use its resistance trait for its defense instead. [/quote] Well, then, I don't see a problem in a Numen that allows it to use it's traits as Armor. Also, I already used a Spirit that was totally immune to fire-arms, only taking damage
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 24 Jul 2009
  • Re: Spirit vs. Gun = Dead Spirit

    Guys, as I remember, the rules of Defense of Spirits were: The higher of Power or Finesse. I'm I wrong?
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 24 Jul 2009
  • Re: Giant Merit in Gauru Form

    [quote user="mabafu"]Another thing... it seems that the "weight" is also implicity relationed with the "size" assumptions over there... I don't know for being Brazilian, but "size" over here in Brazil is often relationed with "distance measurements" (i.e.: height, width, etc.; we use the Internetional
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 20 Jul 2009
  • Re: Multiple attacks: il it possible?

    Even seeing all the reasons to let the Bite be more powerful, some people might want balanced options in their games, which is fine. One aproach could be removing the bonus to hit, and instead letting the Bite cause automatic damage. Things would be like this: Bite: Strenght + Brawl - Defense, if successfull, add 1 lethal damage point due to the powerful
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 19 Jul 2009
  • Re: Multiple attacks: il it possible?

    [quote user="Ilsenhion"]Apart from particular situations (i.e. attacking a flaming spirit!) nobody will ever attack by claws, less powerful weapon. Gauru claws would become useless.[/quote] That's on purpose. When you bite, you are forced to taste the flesh of your enemies. Werewolf and human flesh is very tasty and adictive. You better
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 18 Jul 2009
  • Re: Multiple attacks: il it possible?

    [quote user="Ilsenhion"]So, is having a particular Merit the only way to attack twice in a turn? And what about attacking with two firearms, or one firearm and one melee weapon?[/quote] Yes, you always need a particular Merit to attack more than once per turn. You should consider the +2 Bonus from All-Out-Attacks what you get from untrained
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 17 Jul 2009
  • Re: Signs of the moon release date?

    [quote user="DigitalRaven"][quote user="Kyan"]Why are release dates so... Well, secretive for starters, then so subject to change? [/quote]Release dates are secretive because they're so subject to change. [/quote] The best release date is: It will be done when it is done. Other dates will only frustrate consumers, because they
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 17 Jul 2009
  • Re: Banish Spirit questions

    [quote user="Shaitan40too"]Is there any restriction on Lodge oriented rites being taught to people outside the Lodge?[/quote] Yes, the Lodge of the Storm's Eye is said to hunt and kill anyone that teaches or learns about their rituals without being member of the lodge.
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 17 Jul 2009
  • Re: Banish Spirit questions

    [quote user="Furau"]I'd actually disagree there, the rite -can- be used on a Claimed, but as you said the melding of flesh and spirit is complete. This ritual would be capable of banishing the spirit, but the process would kill the human unless they were very lucky, very strong, or the process of being altered by the spirit had just begun
    Posted to Werewolf: The Forsaken (Forum) by BinAly on 16 Jul 2009
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