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  • Re: Raksha, Grace Artifacts, and "bonus traits"

    [quote user="Segev"] ...I wonder what their Heart Graces can be. I suppose anything. They're usually "eggs," but that's just "usually," and they'd follow the same rules as any other Graces for bonus traits.... [/quote] I had an idea for Raksha themed around being rogue/scoundrel who's Heart Grace was key
    Posted to Exalted (Forum) by mercucio on 21 Nov 2009
  • Re: CoCD: North

    OK, question on Vorvin-Derlin. If he strikes a creature without blood can he activate Might of the Slaughter. My first thought was "Sure, why not?", but after thinking about it I like it as a potential method of combating it, ala a Brass Legion.
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: Raksha, Grace Artifacts, and "bonus traits"

    [quote user="Segev"]Alright. So in the sidebar on p. 92 of GWM, it says that Graces take the form of items with traits of fine equipment with bonus traits determined by the Raksha's Essence. Does this mean that you start with Fine Quality Item modifications, as given on p. 365 of the core book, and then add a number of additional +1s to
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: Spider-Lunar, Spider-Lunar...

    [quote user="Inugami"][quote user="mercucio"]Also, don't Lunar's have a Wyld Shaping Technique equivalent? [/quote]Nothing created within the Secure Den pocketworld can be taken out of the Den world, and is destroyed when you leave that world.[/quote] Not what I was thinking off--turns out it was Harmony with Reality Technique
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: Spider-Lunar, Spider-Lunar...

    [quote user="The Demented One"][quote user="mercucio"] Wyld Shaping requires you to make a sacrifice of xp or Resources IIRC.[/quote] I took a look, there's no cost to wyld shape artifacts. I think that sort of closes the book on this one.[/quote] Objects created with Wyld Shaping Technique are not permanent and require interaction
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: Bringing the Mythos to Exalted, a Bestiary

    DEEP ONES [Hazard ●] “ I think their predominant color was a greyish-green, though they had white bellies. They were mostly shiny and slippery, but the ridges of their backs were scaly. Their forms vaguely suggested the anthropoid, while their heads were the heads of fish, with prodigious bulging eyes that never closed. At the sides of their necks were
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: My Sidereal game idea

    Lily, Is there anything special/different regarding Character Creation that we should be aware of?
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: Spider-Lunar, Spider-Lunar...

    [quote user="The Demented One"]Compare it to the Solar's ability to whip up magical materials with Wyld-Shaping Technique for a point of reference.[/quote] Wyld Shaping requires you to make a sacrifice of xp or Resources IIRC.
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Re: Spider-Lunar, Spider-Lunar...

    Interesting. Not sure how balanced Eight Hands Weaver Mudra is.
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
  • Titan of the Depths Style [CMA, WIP]

    I started working on this CMA while designing Father Dagon. I couldn't find any Celestial Martial Arts that had a sufficiently interesting water/monster theme (besides Water Dragon, which really isn't appropriate for Dagon). This is what I have come up with so far and would be interesting on getting some feedback vis a vis it balance. Am also
    Posted to Exalted (Forum) by mercucio on 20 Nov 2009
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