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  • Re: Frenzy and Nightmare

    [quote user="Audrey St. John"]Successive attempts at retrying something after it failed or was thwarted result in a cumulative and increasing penalty.[/quote]Huh... I completely missed that. Do you happen to know a page # for this rule?
    Posted to Vampire: The Requiem (Forum) by Nomah on 19 Nov 2009
  • Re: Frenzy and Nightmare

    [quote user="Cogitare"]Doing this round after round vs. someone would be subject to repetitive action and the Nightmare user would thus be penalized. [/quote]How's that?
    Posted to Vampire: The Requiem (Forum) by Nomah on 19 Nov 2009
  • Re: nWoD Tzimisce Equivalent?

    [quote user="Newes"]The Ordo Dracul [/quote]And I'm pretty sure that the oWoD Dracula was a Tzimisce
    Posted to Vampire: The Requiem (Forum) by Nomah on 16 Nov 2009
  • Re: Hunger frenzy question

    Do you think it would shut off if you fed up to full vitae? Or would you continue to feed and just waste the blood?
    Posted to Vampire: The Requiem (Forum) by Nomah on 14 Nov 2009
  • Re: Hunger frenzy question

    Makes sense. I was thinking I'd houserule this way anyway if this wasn't RAW.
    Posted to Vampire: The Requiem (Forum) by Nomah on 14 Nov 2009
  • Re: Diablere

    [quote user="mplindustries"]The books want to discourage the idea of a chain diablerist having just about every power out there, but I find that sort of villain to be interesting and thus encourage such things. [/quote]He'd be like Sylar from Heroes. I like it
    Posted to Vampire: The Requiem (Forum) by Nomah on 14 Nov 2009
  • Hunger frenzy question

    Something I'm not clear on - It makes sense that hunger frenzy presents a danger of losing control and killing vessels unintentionally, and this is an important part of the game. The way I read the rules though, I think i'm missing something. The rules say that if you have less than 4 vitae (considered 'hungry') you are succeptable to
    Posted to Vampire: The Requiem (Forum) by Nomah on 13 Nov 2009
  • Re: vampire character

    [quote user="mplindustries"]My immediate suggestion would be to not be a Gangrel[/quote]Remember back when Gangrel were cool? It makes me sad.
    Posted to Vampire: The Requiem (Forum) by Nomah on 12 Nov 2009
  • Re: Making balanced combat encounters

    So, in response to your responses, first a disclaimer… I do realize the place combat has in WoD games. Coming from D&D, I am more used to that game’s typical dynamic, but this is one of the things that I like about WoD – the chance to get away from that and have a game that’s less combat-focused. But even in the WoD, combat is bound to happen sometimes
    Posted to Vampire: The Requiem (Forum) by Nomah on 11 Nov 2009
  • Making balanced combat encounters

    So as a new ST, I find I'm having some trouble with this. In certain cases, I want there to be a realistic threat of character death, while still giving the PCs a fighting chance. This means an enemy/enemies that are a pretty even match for the PC's. In D&D, there was the Challenge Rating system, which gave a DM at least an estimate of how
    Posted to Vampire: The Requiem (Forum) by Nomah on 29 Oct 2009
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