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  • Re: Relic Theft vs looting

    there would still be purviews on the relics. you just would have to buy the boons.
    Posted to Scion (Forum) by nick_wk on 6 Sep 2009
  • Re: Hancock (yeah, dated, I know)

    yeah, some cultures calling that zues guy a god hardly makes him a god too. just a super powerful being. did you really think that one through?
    Posted to Scion (Forum) by nick_wk on 6 Sep 2009
  • Re: Scion screen? Exalted screen substitute?

    I thought the same thing the first time i played scion.... it doesn't work. the charts are pretty different and you'll want a list of knacks. there's a web site made that has most of the scion info shrunk down into little grids. I printed them off and made a 'scion: quick ref.' book. I can't think of the web site now. I hope
    Posted to Scion (Forum) by nick_wk on 25 Aug 2009
  • Re: skills cap question

    when we reached the end of one of our games we had many players bump their abilities up past 5 just to define their char.s the way they saw them in their minds. ex: the 'god of art' wanted a craft something or other of 8 to show that he was the best at that the world had ever known. It had no game effect at all in any way. it was just flavor
    Posted to Scion (Forum) by nick_wk on 25 Aug 2009
  • Re: Musical Relics

    [quote user="speaknoevil"]One of the abilities I have used in the past for musical relics is the ability to use all social knacks but shift their power from seeing the scion to hearing the music. So an example would be allowing a Scion to use Come Hither on a person who can hear the music instead of see him, or the music draws all of a person's
    Posted to Scion (Forum) by nick_wk on 17 Aug 2009
  • Re: The Missing Purviews

    I allowed the use of the time purview only after someone showed me that there was a difference between the greek god of time (chronos) and the titan of time (Cronus)(not an expert on greek mythos.) I didn't know such a god existed until they showed it to me. I do agree with you about the gods living on the same 3d plane as us but this game is about
    Posted to Scion (Forum) by nick_wk on 17 Aug 2009
  • Re: The Missing Purviews

    I used the wiki's time purview in the game I ran toward the end just to see how it would work. It's way over powered.
    Posted to Scion (Forum) by nick_wk on 16 Aug 2009
  • Re: New to Scion, Help Please

    use a battle wheel. the idea of not using one and changing the rules so you don't have to use one is no good. scion uses a tick system for combat. each attack has a speed, and depending on that speed you move faster orslower in combat. ex: the scion throws the nisan at the titan. he moves around the board more slowly (more ticks) than the guy using
    Posted to Scion (Forum) by nick_wk on 12 Aug 2009
  • Re: Challenge: a balanced way to access multiple PSPs

    sense relics only mimic the boon, and they have to be paid for 'dot for dot,' wouldn't they still only get the 10bot PSB if you arre allowing relics to go up to 10? like many have said b4 and i've said in other posts. mimicing another psp's boons through relics should be the only way to gain access to another pantheon's PSBs
    Posted to Scion (Forum) by nick_wk on 3 Aug 2009
  • Re: Pantheon Specific Boons and Relic Items

    something that I've been reflecting on, as I'm about to end ny game, is the 'no.1 rule' in the book.... 'have fun.' if it is fun for the game that the ST give out a relic that provides one PSB then more power to them. However, I would also say that the relic would need to only be given out by the ST (not bought by any type of
    Posted to Scion (Forum) by nick_wk on 1 Aug 2009
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