White Wolf Community

Search

  • Re: Needing Good Stories: Dramatic Failures

    This happened on Saturday. It's not a dramatic failure but still funny. My little werewolf group was going to a cemetery to bite their new pack mate who joined late for the game. It was their first time morphing also and we left the game right after the pack's first hunt. So they were still in Urshal form. They then get a "tip" from
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 14 Jul 2009
  • Re: Extraterrestrial Spirits in the Shadow: Your Thoughts?

    [quote user="Leliel"]Most are 1s and 2s, but in the center of alien activity, they can raise as high as 5, with the motherships having rank 6s (due to the emotional investment the aliens have in their technology).[/quote] This implies that Aliens have the same feelings we do which simply makes you explain a lot. Like why are they here, what
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 8 Jul 2009
  • Re: Antagonist Creation

    [quote user="Shaitan40too"][quote user="Kilink"] Also I don't know how to quote here... [/quote] Hit the blue button labeled REPLY off to the right of the poster you want to quote. It is important that you click on the correct person or you won't get their text. You will then have a window of text above the normal box you
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 8 Jul 2009
  • Re: Antagonist Creation

    [quote] Why sound so bummed out about it? If it works, it works. You should pat yourself on the back. I would but I have a cat on me at the moment.[/quote] Thanks That made my day :D Also I don't know how to quote here...
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 8 Jul 2009
  • Re: Can Totem Spirits grow?

    Well I'm a Freaky but its all a matter of semantics. A pure pack play is possible? I was mostly going over the spirit aspect in my game(my players love the spirits) so I haven't payed much attention to the Pure...yet
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 8 Jul 2009
  • Re: Antagonist Creation

    And yes. I finished reading the chapter on the ridden that is in the Predators book and realized this idea is presented there. I didn't know that when it popped in my head...but anyway it still works...
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 7 Jul 2009
  • Re: Antagonist Creation

    I was going to use it for the first story arc since their first hunt was a very low death spirit that had eaten a chunk out of a tree spirit in their territory. So I was thinking that spirit voice would go over to the big boss of that descant(the first spirit was NOT in the descant but maybe they had their spirit eyes on him) so I was gonna make a whole
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 7 Jul 2009
  • Re: Antagonist Creation

    I'm Sorry I'm new to this...I'll think something better
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 7 Jul 2009
  • Re: Can Totem Spirits grow?

    Wow this sure is complicated O.o
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 7 Jul 2009
  • Re: Antagonist Creation

    The spirit's ban is that he has to kill at least one human a day and ride his corpse. He cannot stay for more than 2 days in the physical world and more than 2 days in the Shadow. So he has to keep on switching bodies and planes all the time. Pack is 4 members 0 exp and I would say their main weakness is...well I don't really know we have just
    Posted to Werewolf: The Forsaken (Forum) by Kilink on 7 Jul 2009
Page 1 of 2 (15 items) 1 2 Next > | More Search Options
Powered by Community Server (Non-Commercial Edition), by Telligent Systems